First, you can’t write the word spot in shifting.
Try this:
@overlay KEY shifts to 456 455 in 0.5
And if it’s not in zone 1, write:
@overlay KEY shifts to 456 455 in 0.5 in zone #
Instead of # write the zone number.
Second, you’re not supposed to write “no sound” just don’t write any sound.
Third, write the word “choice” before the first option.
Try:
NARRATOR
Which lock?
choice “brown” {
@overlay KEY shifts to 456 455 in 0.5
}
And you need to write the options one after one.
If the option is wrong, add a goto at the end and a label at the beginning.
example:
label locks
NARRATOR
Which lock?
choice “Brown” {
@overlay KEY shifts to 456 455 in 0.5
NARRATOR
Wrong. What key next?
goto locks
} “color 2” {
#whatever comes in the option, let’s say it’s the wrong one.
NARRATOR
Wrong. What key next?
goto locks
} “second color”{
#whatever comes in this option, let’s say it’s the right one.
NARRATOR
That’s the correct key! You pass!
}
Though, where you tell people they’re wrong, maybe try writing something like:
NARRATOR
Wrong key, try again.
That’s just how people usually write stuff like that.