Animation error


#1

Hey guys,

So I have a scene where a character falls into the ocean. However I want it to look realistic, so I put a jumping animation where she jumps and then a lay down animation to show she’s falling. However, between her jumping and her laying down the character stands up for at least a second which doesn’t seem like a lot but when you’re reading it, it does not look so great.

Any suggestions on how I can make the transition smoother so that she is not standing up for a second and so that she falls straight after she jumps?


#2

You could quicken the time that it happens in


#3

To make it look less noticeable or you could do the flying animation on the way down


#4

I did quicken the time to 0.5 which is quite quick but even that isn’t working. Flying animation? Which one is that?


#5

If it’s for an INK character, you could try the animation:
run_fall
For LL, I would take the advice of @Helpieme
:slightly_smiling_face:


#6

It’s LL :slightly_smiling_face:


#7

Try

&CHARACTER is animation

Then

@CHARACTER is animation


#8

I did that too, it’s still not quick enough :frowning_face:


#9

If nothing is working, you could try doing a quick transition between the two.


#10

I did that too. I guess it just won’t work!
Thanks for help though anyway :smile:


#11

What about:

@CHARACTER is animation

@pause for 0.1

@CHARACTER is animation