ANIMATION: Falling that is not fainting

Why is the fainting the only way to fall in LL??


(random lady I made)
It looks very silly if the character is only tripping or runs into someone or something, especialy guy characters
I would very like to see fall back animation, trip animation, and falling animations that don’t start with a faint, and even fainting that doesn’t look so silly
Anyone else??

23 Likes

Support

1 Like

support it does look really silly!

1 Like

Support!
I agree.
Falling back animations that could work with the shoved animation would be nice as well.

1 Like

support!
the only way you can really do a ‘stood still’ fall is by doing the shove_argument_receive_angry animation, zooming to the floor whilst this happens, then have them do the faint animation so you can only see the part where they hit the floor. it’s so annoying :roll_eyes:

4 Likes

Support. :yellow_heart:

100%

LL’s fall and run_fall are terrible, so yeah, support.

Support! :star_struck:

Support!

There is also a run_fall animation, but I agree a few more options that don’t involve fainting or running would be helpful.

support :slight_smile:

Support :blush:

1 Like

Support!!

1 Like

Support! I’ve had a problem with that a few times.

Support