(random lady I made)
It looks very silly if the character is only tripping or runs into someone or something, especialy guy characters
I would very like to see fall back animation, trip animation, and falling animations that don’t start with a faint, and even fainting that doesn’t look so silly
Anyone else??
support!
the only way you can really do a ‘stood still’ fall is by doing the shove_argument_receive_angry animation, zooming to the floor whilst this happens, then have them do the faint animation so you can only see the part where they hit the floor. it’s so annoying