My preview shows the character panning perfectly to the bed, but after “Jasmine!” My character flips into zone one and faces the opposite side all lay back.
I’m guessing it’s the animation so put &YOU faces left on the line before the lines with the lay exhausted animations
If I take it off then YOU faces the character the opposite way. (Head not on the pillow, but where her feet should be.)
Mind you this only happens when I go to a this dialogue so the starting scene with the spot coordinates of her laying are perfect then it glitches up.
Might need to have the character face left for the talk_neutral_lay_exhausted animation?
WHY dies facing make such a difference???
Thanks, both of you!
Because some laying down animations are faced different ways when created? Not too sure tbh
On the uncomfortable one the character lays on their side and the exhausted one they are on their back and their face technically faces the other direction. That’s why you need to switch the facing for the different animations.
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