My preview shows the character panning perfectly to the bed, but after “Jasmine!” My character flips into zone one and faces the opposite side all lay back.
If I take it off then YOU faces the character the opposite way. (Head not on the pillow, but where her feet should be.)
Mind you this only happens when I go to a this dialogue so the starting scene with the spot coordinates of her laying are perfect then it glitches up.
Might need to have the character face left for the talk_neutral_lay_exhausted animation?
WHY dies facing make such a difference???
Thanks, both of you!
Because some laying down animations are faced different ways when created? Not too sure tbh
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