~ Camera positioning ~

Alright… this is probably the most irritating error I’ve had yet. I need this scene to be intense so I tried using new script templates to have that effect. The first one works but the second one doesn’t! Below is the ‘p r o b l e m’

Camera - Zone 1 OTS Right {

@cut to zone 1
@TROY spot 1.55 160 -140 AND TROY faces left AND TROY starts idle_rear
@LYDIA stands screen right AND LYDIA faces left
@LYDIA moves to layer 0 AND TROY moves to layer 1
@zoom on 300 370 to 185% in 0

#}

@LYDIA is idle_awkward

LYDIA
(talks)

Camera - Zone 1 OTS Right {

@cut to zone 1
@LYDIA spot 1.55 160 -140 AND LYDIA faces left AND LYDIA starts idle_rear
@TROY stands screen right AND TROY faces left
@TROY moves to layer 0 AND LYDIA moves to layer 1
@zoom on 300 370 to 185% in 0

#}

LYDIA
(talks)


Anyone see what I’m doing wrong? :exploding_head:
Thanks in advance ! :smile:

What exactly is the problem you’re having?

This is what the second one looks like.

from the eye view it gives he’s supposed to be faceing forward.

You just need to make him do the “idle” animation

Oh ok thank you. I didn’t think I’d have to add anything into the temp. Night!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.