Can someone help?1

Something is wrong with my script it says, " There is a { on line 92 that does not have a matching }" The part that is bolded is where the error is. Thanks! (I did delete the two “label skincolor_medium 1” lines but the error is still there.)

choice
“Skin Tone” {
goto fem_skin1
} “Hair” {
goto fem_hair1
} “Eyes” {
goto fem_eyes1
} “Eyebrows” {
goto fem_brows1
} “Face Shape”{
goto fem_face1
} “Nose” {
goto fem_nose1
} “Mouth” {
goto fem_mouth1
} “This is perfect!” {
goto female_end1
}

label fem_skin1

    NARRATOR
Skin tones.

choice (skintone)
“Light Skin Colors”{
goto skincolor_light1
}“Medium Skin Colors”{
goto skincolor_medium1
}“Dark Skin Colors”{
goto skincolor_dark1
}

label skincolor_light1

    ***NARRATOR***

*** Light skin tones.***

choice [shouldPaginate: YES]
"Dune" {
@KELSEY changes bodyColor into Dune
@ETHAN changes bodyColor into Dune
gain chose_Dune
goto skincolor_light1
} “Peach” {
@KELSEY changes bodyColor into Peach
@ETHAN changes bodyColor into Peach
gain chose_Peach
goto skincolor_light1
} “Fair” {
@KELSEY changes bodyColor into Fair
@ETHAN changes bodyColor into Fair
gain chose_Fair
goto skincolor_light1
} “Try Other Colors”{
goto fem_skin1
} “Done”{
goto female_custom1
}
"Light"{
@KELSEY changes bodyColor into Light
@ETHAN changes bodyCOlor Light
gain chose_Light
goto skincolor_light1
} “Light Ocre” {
@KELSEY changes bodyColor into Light Ocre
@ETHAN changes bodyColor into Light Ocre
gain chose_Light Ocre
goto skincolor_light1
} “Beige” {
@KELSEY changes bodyColor into Beige
@ETHAN changes bodyColor into Beige
gain chose_Beige
goto skincolor_light1
} “Ivory” {
@KELSEY changes bodyColor into Ivory
@ETHAN changes bodyColor into Ivory
gain chose_Ivory
goto skincolor_light1
} “Try Other Colors”{
goto fem_skin1
} “Done”{
goto female_custom1
}

label skincolor_medium1

label skincolor_medium1

    NARRATOR
Medium skin tones.

choice [shouldPaginate: YES]
“Olive” {
@KELSEY changes bodyColor into Olive
@ETHAN changes bodyColor into Olive
gain chose_Olive
goto skincolor_medium1
} “Tan” {
@KELSEY changes bodyColor into Tan
@ETHAN changes bodyColor into Tan
gain chose_Tan
goto skincolor_medium1
} “Taupe” {
@KELSEY changes bodyColor into Taupe
@ETHAN changes bodyColor into Taupe
gain chose_Taupe
goto skincolor_medium1
} “Caramel” {
@KELSEY changes bodyColor into Caramel
@ETHAN changes bodyColor into Caramel
gain chose_Caramel
goto skincolor_medium1
} “Try Other Colors”{
goto fem_skin1
} “Done”{
goto female_custom1
}
“Honey” {
@KELSEY changes bodyColor into Honey
@ETHAN changes bodyColor into Honey
gain chose_Honey
goto skincolor_medium1
} “Toffee” {
@KELSEY changes bodyColor into Toffee
@ETHAN changes bodyColor into Toffee
gain chose_Toffee
goto skincolor_medium1
} “Try Other Colors”{
goto fem_skin1
} “Done”{
goto female_custom1
}

label skincolor_dark1

    NARRATOR
Dark skin tones.

choice [shouldPaginate: YES]
“Umber” {
@KELSEY changes bodyColor into Umber
gain chose_Umber
goto skincolor_dark1
} “Rosewood” {
@KELSEY changes bodyColor into Rosewood
gain chose_Rosewood
goto skincolor_dark1
} “Mocha” {
@KELSEY changes bodyColor into Mocha
gain chose_Mocha
goto skincolor_dark1
} “Walnut” {
@KELSEY changes bodyColor into Walnut
gain chose_Walnut
goto skincolor_dark1
} “Try Other Colors”{
goto fem_skin1
} “Done”{
goto female_custom1
}
“Dark” {
@KELSEY changes bodyColor into Dark
gain chose_dark
goto skincolor_dark1
} “Sable” {
@KELSEY changes bodyColor into Sable
gain chose_sable
goto skincolor_dark1
} “Chestnut” {
@KELSEY changes bodyColor into Chestnut
gain chose_Chestnut
goto skincolor_dark1
} “Done”{
goto female_custom1
} “Try Other Colors”{
goto fem_skin1
}

label fem_brows1

    NARRATOR
Eyebrow shapes.

choice [shouldPaginate: YES]
“Classic Natural”{
@KELSEY changes eyebrows into Classic Natural
goto fem_brows1
}“Medium Angled”{
@KELSEY changes eyebrows into Medium Angled
goto fem_brows1
}“Defined Natural”{
@KELSEY changes eyebrows into Defined Natural
goto fem_brows1
}“Mature Round”{
@KELSEY changes eyebrows into Mature Round
goto fem_brows1
}“Seductive Arch”{
@KELSEY changes eyebrows into Seductive Arch
goto fem_brows1
} “Done”{
goto female_custom1
}
“Seductive Round”{
@KELSEY changes eyebrows into Seductive Round
goto fem_brows1
}“Thick Flat”{
@KELSEY changes eyebrows into Thick Flat
goto fem_brows1
}“Thin Round”{
@KELSEY changes eyebrows into Thin Round
goto fem_brows1
}“Thin Soft Arch”{
@KELSEY changes eyebrows into Thin Soft Arch
goto fem_brows1
}“Thin Curved”{
@KELSEY changes eyebrows into Thin Curved
goto fem_brows1
} “Done”{
goto female_custom1
}
“Medium Curved”{
@KELSEY changes eyebrows into Medium Curved
goto fem_brows1
}“Medium Soft Arch”{
@KELSEY changes eyebrows into Medium Soft Arch
goto fem_brows1
}“Smooth Arch”{
@KELSEY changes eyebrows into Smooth Arch
goto fem_brows1
}“Soft Angled”{
@KELSEY changes eyebrows into Soft Angled
goto fem_brows1
}“Thick Round”{
@KELSEY changes eyebrows into Thick Round
goto fem_brows1
} “Done”{
goto female_custom1
}

label fem_face1

    NARRATOR
Face shapes.

choice [shouldPaginate: YES]
“Defined Heart” {
@KELSEY changes face into Defined Heart
goto fem_face1
} “Defined Round” {
@KELSEY changes face into Defined Round
goto fem_face1
} “Diamond” {
@KELSEY changes face into Diamond
goto fem_face1
} “Oval” {
@KELSEY changes face into Oval
goto fem_face1
} “Round” {
@KELSEY changes face into Round
goto fem_face1
} “Done”{
goto female_custom1
}
“Soft Heart” {
@KELSEY changes face into Soft Heart
goto fem_face1
} “Square” {
@KELSEY changes face into Square
goto fem_face1
} “Defined Oblong” {
@KELSEY changes face into Defined Oblong
goto fem_face1
} “Done”{
goto female_custom1
}

label fem_eyes1

    NARRATOR
Eye shapes.

choice [shouldPaginate: YES]
“Almond Classic” {
@KELSEY changes eyes into Almond Classic
goto fem_eyes1
} “Round Bold” {
@KELSEY changes eyes into Round Bold
goto fem_eyes1
} “Round Luxe” {
@KELSEY changes eyes into Round Luxe
goto fem_eyes1
} “Round Classic” {
@KELSEY changes eyes into Round Classic
goto fem_eyes1
} “Select Color”{
goto fem_eyecolor1
} “Done”{
goto female_custom1
}
“Downturned Bold” {
@KELSEY changes eyes into Downturned Bold
goto fem_eyes1
} “Downturned Natural” {
@KELSEY changes eyes into Downturned Natural
goto fem_eyes1
} “Slender Classic” {
@KELSEY changes eyes into Slender Classic
goto fem_eyes1
} “Sloping Classic” {
@KELSEY changes eyes into Sloping Classic
goto fem_eyes1
} “Select Color”{
goto fem_eyecolor1
} “Done”{
goto female_custom1
}
“Slender Natural” {
@KELSEY changes eyes into Slender Natural
goto fem_eyes1
} “Upturned Bold” {
@KELSEY changes eyes into Upturned Bold
goto fem_eyes1
} “Upturned Feline” {
@KELSEY changes eyes into Upturned Feline
goto fem_eyes1
} “Upturned Luxe” {
@KELSEY changes eyes into Upturned Luxe
goto fem_eyes1
} “Select Color”{
goto fem_eyecolor1
} “Done”{
goto female_custom1
}
“Upturned Natural” {
@KELSEY changes eyes into Upturned Natural
goto fem_eyes1
} “Almond Luxe” {
@KELSEY changes eyes into Almond Luxe
goto fem_eyes1
} “Mature Almond” {
@KELSEY changes eyes into Almond Mature
goto fem_eyes1
} “Mature Round” {
@KELSEY changes eyes into Mature Round
goto fem_eyes1
} “Select Color”{
goto fem_eyecolor1
} “Done”{
goto female_custom1
}

label fem_eyecolor1

    NARRATOR
Eye colors.

choice [shouldPaginate: YES]
“Black” {
@KELSEY changes eyesColor into Black
goto fem_eyecolor1
} “Blue” {
@KELSEY changes eyesColor into Blue
goto fem_eyecolor1
} “Brown” {
@KELSEY changes eyesColor into Brown
goto fem_eyecolor1
} “Green” {
@KELSEY changes eyesColor into Green
goto fem_eyecolor1
} “Purple” {
@KELSEY changes eyesColor into Purple
goto fem_eyecolor1
} “Done”{
goto female_custom1
}
“White” {
@KELSEY changes eyesColor into White
goto fem_eyecolor1
} “Auburn” {
@KELSEY changes eyesColor into Auburn
goto fem_eyecolor1
} “Hickory” {
@KELSEY changes eyesColor into Hickory
goto fem_eyecolor1
} “Pine” {
@KELSEY changes eyesColor into Pine
goto fem_eyecolor1
} “Toffee” {
@KELSEY changes eyesColor into Toffee
goto fem_eyecolor1
} “Done”{
goto female_custom1
}
“Taupe” {
@KELSEY changes eyesColor into Taupe
goto fem_eyecolor1
} “Done”{
goto female_custom1
}

label fem_mouth1

    NARRATOR
Mouth shapes.

choice [shouldPaginate: YES]
“Blossom Lips” {
@KELSEY changes mouth into Blossom Lips
goto fem_mouth1
}“Classic” {
@KELSEY changes mouth into Classic
goto fem_mouth1
}“Classic Slender” {
@KELSEY changes mouth into Classic Slender
goto fem_mouth1
}“Full Round” {
@KELSEY changes mouth into Full Round
goto fem_mouth1
}“Select Color”{
goto fem_mouthcolor1
}“Done”{
goto female_custom1
}
“Mature Medium” {
@KELSEY changes mouth into Mature Medium
goto fem_mouth1
}“Mature Round” {
@KELSEY changes mouth into Mature Round
goto fem_mouth1
}“Mature Slender” {
@KELSEY changes mouth into Mature Slender
goto fem_mouth1
}“Thick” {
@KELSEY changes mouth into Thick
goto fem_mouth1
}“Select Color”{
goto fem_mouthcolor1
}“Done”{
goto female_custom1
}

label fem_mouthcolor1

    NARRATOR
Lip colors.

choice
“Natural Colors” {
goto NaturalColors1
} “Change Lip Shape” {
goto fem_mouth1
}

label NaturalColors1

    NARRATOR
Natural lip colors.

choice [shouldPaginate: YES]
“Blush” {
@KELSEY changes mouthColor into Blush
@ETHAN changes mouthColor into Blush
goto NaturalColors1
} “Dune” {
@KELSEY changes mouthColor into Dune
@ETHAN changes mouthColor into Dune
goto NaturalColors1
} “Ivory” {
@KELSEY changes mouthColor into Ivory
@ETHAN changes mouthColor into Ivory
goto NaturalColors1
} “Sand” {
@KELSEY changes mouthColor into Sand
@ETHAN changes mouthColor into Sand
goto NaturalColors1
} “Try Other Colors” {
goto fem_mouthcolor1
} “Done” {
goto female_custom1
}
“Mocha” {
@KELSEY changes mouthColor into Mocha
@ETHAN changes mouthColor into Mocha
goto NaturalColors1
} “Taupe” {
@KELSEY changes mouthColor into Taupe
@ETHAN changes mouthColor into Taupe
goto NaturalColors1
} “Terracotta” {
@KELSEY changes mouthColor into Terracotta
@ETHAN changes mouthColor into Terracotta
goto NaturalColors1
} “Toffee” {
@KELSEY changes mouthColor into Toffee
@ETHAN changes mouthColor into Toffee
goto NaturalColors1
} “Try Other Colors” {
goto fem_mouthcolor1
} “Done” {
goto female_custom1
}
“Umber” {
@KELSEY changes mouthColor into Umber
@ETHAN changes mouthColor into Umber
goto NaturalColors1
} “Rosewood” {
@KELSEY changes mouthColor into Rosewood
@ETHAN changes mouthColor into Rosewood
goto NaturalColors1
} “Dark” {
@KELSEY changes mouthColor into Dark
@ETHAN changes mouthColor into Dark
goto NaturalColors1
} “Sable” {
@KELSEY changes mouthColor into Sable
@ETHAN changes mouthColor into Sable
goto NaturalColors1
} “Try Other Colors” {
goto fem_mouthcolor1
} “Done” {
goto female_custom1
}
“Crimson” {
@KELSEY changes mouthColor into Crimson
@ETHAN changes mouthColor into Crimson
goto NaturalColors1
} “Chestnut” {
@KELSEY changes mouthColor into Chestnut
@ETHAN changes mouthColor into Chestnut
goto NaturalColors1
} “Try Other Colors” {
goto fem_mouthcolor1
} “Done” {
goto female_custom1
}

label fem_nose1

    NARRATOR
Nose shapes.

choice [shouldPaginate: YES]
“Hooked” {
@KELSEY changes nose into Hooked
goto fem_nose1
} “Sculpted” {
@KELSEY changes nose into Sculpted
goto fem_nose1
} “Elven” {
@KELSEY changes nose into Elven
goto fem_nose1
} “Grecian” {
@KELSEY changes nose into Grecian
goto fem_nose1
} “Upturned” {
@KELSEY changes nose into Upturned
goto fem_nose1
} “Done”{
goto female_custom1
}
“Soft Natural” {
@KELSEY changes nose into Soft Natural
goto fem_nose1
} “Refined” {
@KELSEY changes nose into Refined
goto fem_nose1
} “Roman” {
@KELSEY changes nose into Roman
goto fem_nose1
} “Celestial” {
@KELSEY changes nose into Celestial
goto fem_nose1
} “Round” {
@KELSEY changes nose into Round
goto fem_nose1
} “Done”{
goto female_custom1
}
“Aquiline” {
@KELSEY changes nose into Aquiline
goto fem_nose1
} “Pointed” {
@KELSEY changes nose into Pointed
goto fem_nose1
} “Perky” {
@KELSEY changes nose into Perky
goto fem_nose1
} “Wide” {
@KELSEY changes nose into Wide
goto fem_nose1
} “Mature Round” {
@KELSEY changes nose into Mature Round
goto fem_nose1
} “Done”{
goto female_custom1
}

label fem_hair1

    NARRATOR
Hair styles.

choice
“Short Hair”{
goto hairShort1
}“Mid-length Hair”{
goto hairMedium1
}“Long Hair”{
goto hairLong1
}“Curled Hair”{
goto hairCurled1
}“Tied-Up Hair”{
goto hairUp1
}“Special Hair”{
goto hairSpecial1
}“Change Color”{
goto fem_haircolor1
}“Done”{
goto female_custom1
}

label hairShort1

    NARRATOR
Short hair styles.

choice [shouldPaginate: YES]
“Buzzed Hair” {
@KELSEY changes hair into Buzzed Hair
goto hairShort1
}“Classy Pixie” {
@KELSEY changes hair into Classy Pixie
goto hairShort1
}“Messy Pixie” {
@KELSEY changes hair into Messy Pixie
goto hairShort1
}“Pixie” {
@KELSEY changes hair into Pixie
goto hairShort1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Unstyled Faux Hawk” {
@KELSEY changes hair into Unstyled Faux Hawk
goto hairShort1
} “Slicked Back” {
@KELSEY changes hair into Long Slicked Back Hair
goto hairShort1
}“Twist Hair” {
@KELSEY changes hair into Twist Hair
goto hairShort1
}“Long Faux Hawk” {
@KELSEY changes hair into Long Faux Hawk
goto hairShort1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Cornrow Faux Hawk” {
@KELSEY changes hair into Cornrow Faux Hawk
goto hairShort1
}“Shaved Sides” {
@KELSEY changes hair into Shaved Sides
goto hairShort1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}

label hairMedium1

    NARRATOR
Medium hair styles.

choice [shouldPaginate: YES]
“Bed head” {
@KELSEY changes hair into Shaggy Long Hair
goto hairMedium1
}“Classic Bob” {
@KELSEY changes hair into Classic Bob
goto hairMedium1
}“Dreadlocks” {
@KELSEY changes hair into Long Dreadlocks
goto hairMedium1
}“Straight Bob” {
@KELSEY changes hair into Straight Bob
goto hairMedium1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Suburban Bubble” {
@KELSEY changes hair into Suburban Bubble
goto hairMedium1
}“Natural Curls” {
@KELSEY changes hair into Natural Curls
goto hairMedium1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}

label hairLong1

    NARRATOR
Long hair styles.

choice [shouldPaginate: YES]
“Layered Hair” {
@KELSEY changes hair into Layered Hair
goto hairLong1
}“Long Feathered” {
@KELSEY changes hair into Long Feathered
goto hairLong1
}“Long Straight Bangs” {
@KELSEY changes hair into Long Straight Hair
goto hairLong1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Straight” {
@KELSEY changes hair into Straight
goto hairLong1
}“Styled Corn Rows” {
@KELSEY changes hair into Styled Corn Rows
goto hairLong1
}“Long Braids” {
@KELSEY changes hair into Long Braids
goto hairLong1
}“Box Braids”{
@KELSEY changes hair into Black and Brown Box Braid Updo
goto hairLong1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}

label hairCurled1

    NARRATOR
Curled hair styles.

choice [shouldPaginate: YES]
“Beach Wave” {
@KELSEY changes hair into Beach Wave Hair
goto hairCurled1
}“Diva Curls” {
@KELSEY changes hair into Diva Curls
goto hairCurled1
}“Long Curly Hair” {
@KELSEY changes hair into Long Curly Hair
goto hairCurled1
}“Rebel Half Shaved” {
@KELSEY changes hair into Rebel Half Shaved Hairstyle
goto hairCurled1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Short Curly Hair” {
@KELSEY changes hair into Short Curly Hair
goto hairCurled1
}“Back to Styles”{
goto fem_hair1
}“Change Color”{
goto fem_haircolor1
}

label hairUp1

    NARRATOR
Updo hair styles.

choice [shouldPaginate: YES]
“Casual Braided Pigtails” {
@KELSEY changes hair into Casual Braided Pigtails
goto hairUp1
}“High Ponytail” {
@KELSEY changes hair into High Ponytail
goto hairUp1
}“Fishtail Braid” {
@KELSEY changes hair into Fishtail Braid
goto hairUp1
}“Messy Back Bun” {
@KELSEY changes hair into Messy Back Bun
goto hairUp1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Double Bun” {
@KELSEY changes hair into Double Bun Updo
goto hairUp1
}“Braided Crown” {
@KELSEY changes hair into Braid Crown Updo
goto hairUp1
} “Punk Ponytail” {
@KELSEY changes hair into Urban Punk Ponytail
goto hairUp1
}“Dancer Bun”{
@KELSEY changes hair into Dancer Bun
goto hairUp1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Pulled Back”{
@KELSEY changes hair into Monday Morning Updo
goto hairUp1
}“Cornrow Bun”{
@KELSEY changes hair into Cornrow Bun
goto hairUp1
}“Ponytail Locks”{
@KELSEY changes hair into Ponytail Locks
goto hairUp1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}

label hairSpecial1

    NARRATOR
Special hair styles.

choice [shouldPaginate: YES]
“Scene Hair”{
@KELSEY changes hair into Scene Hair
@KELSEY changes hairColor into White
goto hairSpecial1
}“Clown Pigtails”{
@KELSEY changes hair into Clown Pigtails Wig
@KELSEY changes hairColor into White
goto hairSpecial1
}“Head Scarf” {
@KELSEY changes hair into Side Head Scarf
@KELSEY changes hairColor into White
goto hairSpecial1
}“Black & Red Box Braids” {
@KELSEY changes hair into Black and Red Box Braid Updo
@KELSEY changes hairColor into White
goto hairSpecial1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}
“Winged Buns Brown/Blue” {
@KELSEY changes hair into Winged Buns Hair Blue White
@KELSEY changes hairColor into White
goto hairSpecial1
}“Winged Buns Black/Pink” {
@KELSEY changes hair into Winged Buns Hair Pink White
@KELSEY changes hairColor into White
goto hairSpecial1
}“Winged Buns Black/Purple” {
@KELSEY changes hair into Winged Buns Hair Purple
@KELSEY changes hairColor into White
goto hairSpecial1
}“Winged Buns Black/Red” {
@KELSEY changes hair into Winged Buns Hair Red Gold Pink White
@KELSEY changes hairColor into White
goto hairSpecial1
}“Change Color”{
goto fem_haircolor1
}“Back to Styles”{
goto fem_hair1
}

label fem_haircolor1

    NARRATOR
Hair colors.

choice
“Dark”{
goto hairDark1
}“Light” {
goto hairLight1
}“Dye”{
goto hairDye1
} “Done” {
goto female_custom1
} “Back to Styles” {
goto fem_hair1
}

label hairDark1

    NARRATOR
Dark hair colors.

choice [shouldPaginate: YES]
“Black” {
@KELSEY changes hairColor into Black
@ETHAN changes hairColor into Black
goto hairDark1
}“Chestnut Brown”{
@KELSEY changes hairColor into Chestnut
@ETHAN changes hairColor into Chestnut
goto hairDark1
}“Cayenne”{
@KELSEY changes hairColor into Cayenne
@ETHAN changes hairColor into Cayenne
goto hairDark1
}“Auburn” {
@KELSEY changes hairColor into Auburn
@ETHAN changes hairColor into Auburn
goto hairDark1
}“Different Colors”{
goto fem_haircolor1
}“Done”{
goto female_custom1
}

label hairLight1

    NARRATOR
Light hair colors.

choice
“Blond” {
@KELSEY changes hairColor into Blond
@ETHAN changes hairColor into Blond
goto hairLight1
}“Fawn” {
@KELSEY changes hairColor into Fawn
@ETHAN changes hairColor into Fawn
goto hairLight1
}“Platinum Blond” {
@KELSEY changes hairColor into Platinum Blond
@ETHAN changes hairColor into Platinum Blond
goto hairLight1
}“Strawberry Blond” {
@KELSEY changes hairColor into Strawberry Blond
@ETHAN changes hairColor into Strawberry Blond
goto hairLight1
}“Different Colors”{
goto fem_haircolor1
}“Done”{
goto female_custom1
}

label hairDye1

    NARRATOR
Dyed hair styles.

choice [shouldPaginate: YES]
“Bright Blue” {
@KELSEY changes hairColor into Blasting Blue
goto hairDye1
}“Green” {
@KELSEY changes hairColor into Grievance Green
goto hairDye1
}“Hot Pink” {
@KELSEY changes hairColor into Pop Pink
goto hairDye1
}“Purple” {
@KELSEY changes hairColor into Punky Purple
goto hairDye1
}“Different Colors”{
goto fem_haircolor1
}“Done”{
goto female_custom1
}
“Charcoal” {
@KELSEY changes hairColor into Charcoal
goto hairDye1
}“Light Blue” {
@KELSEY changes hairColor into Blue Light
goto hairDye1
}“Mint” {
@KELSEY changes hairColor into Mint
goto hairDye1
}“Passion Fruit” {
@KELSEY changes hairColor into Passion Fruit
goto hairDye1
}“Different Colors”{
goto fem_haircolor1
}“Done”{
goto female_custom1
}
“Coral” {
@KELSEY changes hairColor into Coral
goto hairDye1
}“White” {
@KELSEY changes hairColor into White
goto hairDye1
}“Grey” {
@KELSEY changes hairColor into Grey
goto hairDye1
}“Done”{
goto female_custom1
}“Different Colors”{
goto fem_haircolor1
}

label female_end1

But you cannot add gains to a customization template.

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I think this is the problem:
}
“Light”{
Try to put them on the same line.

I’m sorry, but what do i put on the same line?

Nevermind I fixed the problem, thank you both!

1 Like