Can someone please help me


#1


I don’t know how to add different animations between dialogues delivered by same character.
and while testing the story there is this new feature called MEMORY. i really dont know how it works. i clicked it and came as Error.
Please help me out.


#2

What are you trying to do ? :revolving_hearts:


#3

If you want to perform an animation without talking then use this code :blush::

@CHARACTER is animation


#4

i am trying to add a different animation with different dialouge. for example for one line i want her to do sad clutch hands animation but for next line i want her to do normal talk gesture. I am not able to figure out how to do that.


#5

Ohk. Let me try. Ill let you know if that works.


#6

Oh ok so what you do is

CHARACTER (animation)
Hello
CHARACTER (animation)
How are you?


#7

OHK. Thank You so Much :slight_smile:


#8

How do i work that Memory option while testing the story?


#9


This is whats its coming. Its shows error. what to do?


#10

Its @CHARACTER is animation
Without () around animation


#11

thank you. i got it :slight_smile:


#12

That’s good :smile::wink:


#13

So what you have to do is
@CHARCTER is animation

If you want the character to talk you have to write like this.
@CHARCTER (animation)
Hello how are you


#14

if i want animation between spontaneous dialogue also from same character, should i write in front of the dialogue, or next line.
for example:
X (animation1)
hello how are you?
X(animation2)
i heard the news.
so when the same person is speaking but has two different emotions to show. how different should be my coding?


#15

Let me see if I understand what you are asking. So you have

X (animation1)
hello how are you?
Are you wanting an animation with no dialogue here?
X (animation2)
I heard the news.


#16

I am sorry for making it sound confusing.! its all just very new and I am kinda freaking out.
No i was saying dialogue but different animation.


#17

Don’t freak out! We have all been where you are and some of us are STILL THERE…like me! LOL

Like they said You just do it:

like you have it
X (animation1)
hello how are you?
X (animation2)
i heard the news.


#19

Okay can you do a pic of your script for that area?

Looks as though you need to do talk_gesture as the animation for that dialogue or you need to do @CHARACTER is talk_gesture


#20

excatly, i kinda got it.
i did as you and others told before. looks like i was doing some coding error.
thank you. :sweat_smile::sweat_smile::sweat_smile::sweat_smile: