I can’t write a template now, but you can code your scene like this
BG NAME
&CHAR1 spot … in zone … and CHAR1 faces right/left and CHAR1 moves to layer … and CHAR1 is animation
&CHAR2 spot … in zone … and CHAR2 faces right/left and CHAR2 moves to layer … and CHAR2 is animation
&CHAR3 spot … in zone … and CHAR3 faces right/left and CHAR3 moves to layer … and CHAR3 is animation
&zoom on … in 0
@cut to zone 1@pan to zone 3 in 5
and it shouldn’t delay the panning command