Is it possible to have a non-looping animation (Like talk_flirt_charming) to loop by some other means?
hm, no, i dont think u can.
awww really? dang it ;-;
only if an animation say something like
Example: think_loop
only if an animation has a “loop” next to it then thats a loop.
Short answer: No.
Longer answer: With a bit of advanced coding, you could simulate a loop like this:
&CHARACTER is animation THEN CHARACTER is animation THEN CHARACTER is animation
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Oooooh, okay thank you!