EXT. LOS ANGELES STREET - NIGHT with CAR ANGLE SILVER to 1.000 -858 -0 in zone 1 at layer 1 @zoom on 0 0 to 100% in 0
@cut to zone 2 @CHARACTER stands screen center in zone 2 @CHARACTER faces left
@speechbubble is 226 429 to 83% with tail_bottom_left
CHARACTER (eyeroll)
(She lied.)
(CHARACTER didn’t even show up.) @speechbubble reset
@speechbubble is 201 215 to 89% with tail_top_left
CHARACTER (talk_exhausted)
Ugh… @speechbubble is 226 429 to 83% with tail_bottom_left
CHARACTER
(What a lame party.) @speechbubble reset
@follow CHARACTER to screen right in zone 1
@pause for a beat
@CHARACTER faces right
sound car_enginerev
@speechbubble is 171 421 to 100% with tail_bottom_right
CHARACTER (think)
(What’s that noise?) @speechbubble reset
sound car_honk
@CHARACTER faces left
@overlay CAR ANGLE SILVER shifts to -576 2 in zone 1 in 1 @overlay CAR ANGLE SILVER shifts to -629 2 in zone 1 in 1
@zoom on 320 311 to 143% in 0.2 @zoom on 91 39 to 143% in 0.2 @zoom on 320 311 to 143% in 0.2
NARRATOR
STOP!
@CHARACTER is idle_terrified @pause for 0.5 @CHARACTER is idle_wounded @pause for 0.5 @CHARACTER is faint
@CHARACTER faces left @overlay CAR ANGLE SILVER shifts to -576 2 in zone 1 in 0.5
@zoom on 320 311 to 143% in 0.1 @zoom on 91 39 to 143% in 0.1 @zoom on 320 311 to 143% in 0.1
&CHARACTER is idle_wounded @pause for 0.5
&CHARACTER is faint
NARRATOR
STOP!