In some scenes, when characters are talking, they change their animations, but the text doesn’t.
How did they do that?
I’ve never tested it but you could try
@CHAR1 starts talk_neutral
CHAR (talk_excited)
This probably won't work but it's an idea
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Thank you! I’ll try and get back to you!
Happy Birthday
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???
Thank you, but it’s not my birthday
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Ohp, you have a cake next to your name
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&CHAR is dance_loop then CHAR starts kiss_passionate
NARR
Tis is how we DO IT!!!
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it’s a anniversary cake, that’s mean on this day you joined the forums
For two or more animations while dialogue
&CHARACTER is animation AND pause for 0.3 THEN CHARACTER is animation AND pause for 0.2 THEN CHARACTER is animation
CHARACTER
Text.
Adjust pause time to your preferences
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&CHAR is ___ then pause for 0.(N) THEN CHAR is ___
CHAR
Hey, babe
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