Changing animations mid-text?

In some scenes, when characters are talking, they change their animations, but the text doesn’t.
How did they do that?

I’ve never tested it but you could try

@CHAR1 starts talk_neutral

       CHAR (talk_excited)
 This probably won't work but it's an idea
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Thank you! I’ll try and get back to you!

Happy Birthday :champagne::partying_face:

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Thank you, but it’s not my birthday :sweat_smile:

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Ohp, you have a cake next to your name :crazy_face:

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I am very confused :joy:

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Me too :joy:

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&CHAR is dance_loop then CHAR starts kiss_passionate

Tis is how we DO IT!!!

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it’s a anniversary cake, that’s mean on this day you joined the forums :slight_smile:

For two or more animations while dialogue

&CHARACTER is animation AND pause for 0.3 THEN CHARACTER is animation AND pause for 0.2 THEN CHARACTER is animation

Adjust pause time to your preferences

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&CHAR is ___ then pause for 0.(N) THEN CHAR is ___
Hey, babe

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