Character dialogue not animating?

&CHAR1 walks to spot 1.190 254 101 in 2 and CHAR1 faces left and CHAR1 does it while talk_phone_angry_loop then CHAR1 is listen_phone_angry_loop

&zoom on 320 384 to 107% in 2

&overlay MCALL create

&overlay MCALL shifts to -209 12 then overlay MCALL shifts to 3 12 in 2

&overlay MCALL shifts to layer 1

&overlay MCALL opacity 1

@CHAR2 changes into outfit (U need to add outfit name)

&CHAR2 spot 1.120 -124 84

&CHAR2 walks to spot 1.120 94 87 in 2 and CHAR2 faces right and CHAR2 does it while listen_phone_happy_loop then CHAR2 is listen_phone_happy_loop (this part here, is the character suppose to talk then listen?)

&CHAR2 moves to layer 2

@pause for 2

@speechbubble is 140 232 to 103% with tail_top_left

    CHAR2 (talk_repulsed)
What? No.

:point_up_2::point_up_2: (is the character suppose to talk on the cell?)