Hi guys!
Is there a way for a character to mention the other characters choice?
For example:
A guy and a girl are at a bar. The guy asks the girl what would she like to drink. I made her have three choices of drinks, the reader picks one, after the bartender comes. I want the guy to turn to the bartender and say the girls choice of drink. So he will say, " I will have a scotch and this lovely lady will have a (choice the reader picked)".
If you want to reference a choice in dialogue, you will have to give the choice a name (read through the guide that RudeInception provided a link for).
choice (drink_name)
“Lemonade” {
}
Then use that choice name and put it inside straight brackets, like this:
BARTENDER
Here is that [drink_name] you ordered!
If a reader chose Lemonade, it would look like this to them:
BARTENDER
Here is that Lemonade you ordered!
But be careful not to put the choice option like this:
choice (drink_name)
“I want lemonade” {
}
Otherwise the dialogue would end up looking like this to readers:
BARTENDER
Here is that I want Lemonade you ordered!
Yay, thanks it worked! I don’t know if I should post this on another topic but If you don’t mind helping me with a small problem. This is what I have in my script:
@BARTENDER moves to layer -1
@BARTENDER enters from right to screen center
@BARTENDER faces right
@BARTENDER is blush_shy
@pause for a beat
The bartender stays in the layer I indicated on my script until she faces right then she moves back to her default layer…what did I do wrong?
Using “enters from” places the character at a default layer. Place her off screen first with the layer you want her at, then have her walk to the spot with spot direction
@BARTENDER spot 1.280 420 0 in zone # at layer -1 @BARTENDER walks to spot 1.280 160 0