I am trying to have my characters have a conversation and when they do their animation, I want them to reset as the other character is talking so they aren’t staying in the same animation until they do a new animation. I have it like this
Character (talk_sad_timid)
How are you?
@Character is idle_sad
Character 2 (talk_suggest)
I’m doing okay. How about you?
@Character is idle
However, it creates a delay between the animations. Any way of doing a character reset without causing a delay so it moves smoother?