Character walking, then sliding

I think this should work:

@CHAR walks to spot in T AND CHAR does it while walk_talk_phone THEN CHAR starts talk_repulsed

thank you x I’ll try that now :love_letter::sparkles:

1 Like

Hey, so I had this problem, I’ve found that writing your code like this
@/&CHARACTER (if they’re doing the walking while another character is talking, use &) walks to spot x y in S and CHARACTER does it while walk_animation
@pause for S.1 (ex: 3.1)
CHARACTER (animation)
Blah Blah.

doing it like that^^^ keeps even the fastest tappers from making your character slide :joy:

1 Like

we did it! Thankyou so much! :slight_smile:

1 Like

@Sydney_H you can close this thread now! Thankyou! :sparkles:

1 Like

Closed by OP request. :slight_smile: