I think this should work:
@CHAR walks to spot in T AND CHAR does it while walk_talk_phone THEN CHAR starts talk_repulsed
I think this should work:
@CHAR walks to spot in T AND CHAR does it while walk_talk_phone THEN CHAR starts talk_repulsed
thank you x I’ll try that now
Hey, so I had this problem, I’ve found that writing your code like this
@/&CHARACTER (if they’re doing the walking while another character is talking, use &) walks to spot x y in S and CHARACTER does it while walk_animation
@pause for S.1 (ex: 3.1)
CHARACTER (animation)
Blah Blah.
doing it like that^^^ keeps even the fastest tappers from making your character slide
we did it! Thankyou so much!
Closed by OP request.