choice “Cute”{
@ASHLEY changes into ASHLEYWORKCAS1
} "Elegant "{
@ASHLEY changes into ASHLEYWORKCAS2
}
“DANGEROUS” {
goto WORKDANGEROUS
@ASHLEY changes into ASHLEYWORKCAS3
}
“This is perfect” {
goto ClothesEnd
it says "there is a { on line 2333 that does not have a matching }
Is it saying there is an error?
I see, give me one second! Im gonna try to code it!
That goto needs to go after the changing command
“DANGEROUS” {
@ASHLEY changes into ASHLEYWORKCAS3
goto WORKDANGEROUS
}
Also, do you have an ending bracket at the very end to close off the “this is perfect” choice? If not, you need to add one.
Okay nevermind! Hope you it works!
ASHLEY
(I thought that I'd pick up some outfits on the way to work.)
choice “Cute”{
@ASHLEY changes into ASHLEYWORKCAS1
} "Elegant "{
@ASHLEY changes into ASHLEYWORKCAS2
}
“DANGEROUS” {
@ASHLEY changes into ASHLEYWORKCAS3
goto WORKDANGEROUS
}
“This is perfect” {
goto ClothesEnd
}
label ClothesEnd
label WORKDANGEROUS
@pause for a beat
How do I get it to go back to the choices after they pick one?
Dona_H
9
Add a label before Ashley’s dialogue.
EG:
label choosing_outfit
ASHLEY
(I thought that I’d pick up some outfits on the way to work.)
Then in each choice bracket add “goto LABELNAME”
EG:
choice
“Cute” {
@ASHLEY changes into ASHLEYWORKCAS1
goto choosing_outfit
An example:
label clothes_start
ASHLEY
(What outfit should I wear on my way to work?)
choice (outfit_picked)
“Cute”{
@ASHLEY changes into ASHLEYWORKCAS1
}“Elegant”{
@ASHLEY changes into ASHLEYWORKCAS2
}“DANGEROUS”{
@ASHLEY changes into ASHLEYWORKCAS3
}
NARRATOR
Is this what Ashley should wear?
choice
"Nope"{
goto clothes_start
}“Yep. This is perfect”{
goto clothes_end
}
label clothes_end
@pause for a beat
ASHLEY
(Looking good.)