Clothing choice

In my story I have five outfits its scripted like:
YOU (dance_drop_it)
(I need something to wear!)
label MENU

choice
“Goth”{
YOU (think_rubchin)
This is RAD!
@YOU changes into Goth
@YOU is idle_handsonhip_neutral_loop
goto DECIDE
}
“All white”{
YOU (think_rubchin)
This is so pure!
@YOU changes into white
@YOU is idle_handsonhip_neutral_loop
goto DECIDE
}
“All burgundy”{
YOU (talk_think_neutral)
I LOVE THIS!
@YOU changes into burgundy
@YOU is idle_handsonhip_neutral_loop
goto DECIDE
}
“Purple Fever”{
YOU (talk_think_neutral)
It’s not about being blue it about purple
@YOU changes into purple
@YOU is idle_handsonhip_neutral_loop
goto DECIDE
}
“Something summery”{
YOU (think_rubchin)
This cuteee
@YOU changes into summer
@YOU is idle_handsonhip_neutral_loop
goto DECIDE
}

label DECIDE
YOU (admire_happy)
Should I wear this?

choice
“Yes!”{
continue
}
“Go back”{
goto MENU
}

It says unexpected choice: did you include a line of dialogue before it?

Someone please help! :frowning:

Should be:

label MENU
YOU (dance_drop_it)
(I need something to wear!)

The label MENU should go before YOU is thinking that, while doing a non-talking animation.

OMG! thank you so much <3 it works now

No problem :wink: :revolving_hearts:

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.