EXT. EP2FOREST2
&zoom reset
&HORSE1 spot 0.587 166 239 in zone 1 AND HORSE1 faces right AND HORSE1 moves to layer 1
&HORSE2 spot 0.593 115 196 in zone 1 AND HORSE2 faces right AND HORSE2 moves to layer 2
&GUARD1 spot 0.532 167 258 in zone 1 AND GUARD1 moves to layer 1 AND GUARD1 faces right AND GUARD1 is ride_horse_walk_neutral_loop
&GUARD spot 0.520 158 271 in zone 1 AND GUARD moves to layer 1 AND GUARD faces right AND GUARD is ride_horse_walk_passenger_neutral_loop
&GUARD3 spot 0.593 117 190 in zone 1 AND GUARD3 moves to layer 2 AND GUARD3 faces right AND GUARD3 is ride_horse_walk_neutral_loop
&overlay CATHHORSEBABY create AND overlay CATHHORSEBABY opacity 1 AND overlay CATHHORSEBABY shifts to -52 56 in zone 1 AND overlay CATHHORSEBABY scales to 0.614 0.614 in zone 1 AND overlay CATHHORSEBABY moves to layer 2
@zoom on 98 312 to 202% in 0
&HORSE1 walks to spot 0.587 221 255 in zone 2 in 2 AND GUARD1 walks to spot 0.587 221 255 in zone 2 in 2 AND GUARD1 does it while ride_horse_walk_neutral_loop AND GUARD walks to spot 0.587 221 255 in zone 2 in 2 AND GUARD does it while ride_horse_walk_passenger_neutral_loop
&HORSE2 walks to spot 0.593 165 225 in zone 2 in 2 AND GUARD3 walks to spot 0.593 165 225 in zone 2 in 2 AND GUARD3 does it while ride_horse_walk_neutral_loop AND overlay CATHHORSEBABY shifts to 318 72 in zone 1 in 2 AND overlay CATHHORSEBABY scales to 0.614 0.614 in 2 AND overlay CATHHORSEBABY moves to layer 2
&pan to zone 2 in 2
@zoom on 528 274 to 202% in 2
@HORSE1 is idle_lowerhead_loop AND HORSE2 is idle_lowerhead_loop AND GUARD1 is idle_ride_horse_neutral_loop AND GUARD is idle_ride_horse_passenger_neutral_loop AND HORSE2 is idle_lowerhead_loop AND GUARD3 is idle_ride_horse_neutral_loop
@pause for 2
nameChange GUARD1 “JAXON”
GUARD1 (idle_ride_horse_neutral_loop)
We will stop here for the night.
@HORSE1 is idle_lowerhead_loop AND HORSE2 is idle_lowerhead_loop AND GUARD1 is idle_ride_horse_neutral_loop AND GUARD is idle_ride_horse_passenger_neutral_loop AND HORSE2 is idle_lowerhead_loop AND GUARD3 is idle_ride_horse_neutral_loop
This part of the coding is what I am having trouble with bc my characters won’t idle on the horses and no matter what i do I can’t fix it