So from what I can see, it’s because you have text outside the branches on the following lines: 6618,6619,6665,6666,6683,6684
So for example you have your branch closed like this…
}
CHARACTER
dialogue
“choice” {
scene
}
So what’s happened here is you’ve put dialogue in between choices, you need to either put these inside the bracket or remove them because they’re interrupting the coded choices. It should only be formatted like this for example…
previous choice
CHARACTER
dialogue (BEFORE CLOSING THE BRACKET)
}
“choice” {
scene
}
If that makes sense. If you have the word choice, you can have dialogue above it, but if its within the same menu, you need to make sure there’s no dialogue after the closing bracket and before the next choice bracket.