Yeah sure! It has a few layering problems (like when the mc walks to the overlay, the mc is behind the overlay) as I was mainly focusing on making the overlays tappable. Also, I put shashes in the characters name to prevent it from tagging someone on the forums . Here’s what I have so far:
EXT. JUVIE POOL HOUSE CRIME SCENE2 - DAY
@zoom reset
@overlay NOTE1 create and overlay NOTE1 moves to layer 1 AND overlay NOTE1 opacity 1.
@overlay SHOE LEFT create and overlay SHOE LEFT moves to layer 2 AND overlay SHOE LEFT opacity 1.
@overlay NOTE2 create and overlay NOTE2 moves to layer 3 AND overlay NOTE2 opacity 1.
@overlay CHECK MARK create and overlay CHECK MARK moves to layer 0 AND overlay CHECK MARK opacity 1.
@overlay 5162577445978112_NOTE1 shifts to 213 333 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.118 0.118
@overlay 5162577445978112_NOTE1 moves to layer 1
@overlay 5162577445978112_SHOE LEFT shifts to 247 61 in zone 1
@overlay 5162577445978112_SHOE LEFT scales to 0.262 0.262
@overlay 5162577445978112_SHOE LEFT moves to layer 2
@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 3
@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0
NARRATOR (SOPHIA)
Mini game time!!
label Instructions
NARRATOR (SOPHIA)
Instructions: Tap the clues to earn more info about the case.
When done, press the check mark.
NARRATOR (SOPHIA)
Do you understand?
choice “Yes I understand” {
NARRATOR (SOPHIA)
Great!
} “Say that again?” {
NARRATOR (SOPHIA)
No worries
goto Instructions
}
@transition fade out black in 1
@/MAXINE spot 0.773 -51 178 in zone 1
@/MAXINE moves to layer 4
@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE moves to layer 4
MAXINE (think_rubchin)
(Where should I look?)
label Mini_Game_clues
NARRATOR (SOPHIA)
Tap the clues to find information or the check mark it you think you've found them all.
Hint: There are 3 clues.
#placement
label game_start
#&overlay NOTE1 create AND overlay NOTE1 scales to 2.168 159 -260 in zone 1 AND overlay NOTE1 shifts to 2.186 159 -260 in zone 1 AND overlay NOTE1 moves to layer 1 AND overlay NOTE1 opacity 1.
#&overlay SHOE LEFT create AND overlay SHOE LEFT scales to 1.349 42 -271 in zone 1 AND overlay SHOE LEFT shifts to 2.267 42 -271 in zone 1 AND overlay SHOE LEFT moves to layer 2 AND overlay SHOE LEFT opacity 1.
#&overlay NOTE2 create AND overlay NOTE2 scales to 1.349 305 -167 in zone 1 AND overlay NOTE2 shifts to 1.970 305 -167 in zone 1 AND overlay NOTE2 moves to layer 3 AND overlay NOTE2 opacity 1.
@/MAXINE faces right AND MAXINE is think_rubchin
tappable
“CHECK MARK” {
@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0
goto checkMarkTap
}
label checkMarkTap
NARR
Are you sure you found all three clues?
choice “Yes, I’m sure” {
NARR
Alright
goto QandA
} “No, take me back” {
goto game_start
}
tappable
“NOTE1” {
@CLUES +1
@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 1
@transition fade out black in 1
@zoom on 260 410 to 294% in 0
@/MAXINE spot 0.188 146 576 in zone 1
@/MAXINE moves to layer 3
@/MAXINE walks to spot 0.188 216 557 in zone 1
@pause for a beat
@/MAXINE is transition_stand_to_squat_neutral
MAXINE (think_rubchin)
(A note? What's it say?)
@overlay 5162577445978112_NOTE1 shifts to 175 303 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.442 0.442
@overlay 5162577445978112_NOTE1 moves to layer 4
@pause for 5
@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 4
MAXINE (idle_flashlight_scared_loop)
(...)
@/MAXINE walks to spot 0.188 146 576 in zone 1
@transition fade out black in 1
@zoom reset
@/MAXINE spot 0.773 78 177 in zone 1
goto game_start
} “SHOE LEFT” {
@CLUES +1
@/MAXINE spot 0.773 240 163 in zone 1
@/MAXINE moves to layer 2
MAXINE (tinker_kneel_neutral_loop)
(A shoe print? Hmm..)
@/MAXINE is transition_squat_to_stand_neutral
@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE faces right
goto game_start
} “NOTE2” {
@CLUES +1
@/MAXINE spot 0.773 119 166 in zone 1
MAXINE (reach_kneel_neutral)
A note?
@overlay 5162577445978112_NOTE2 shifts to -17 -1 in zone 1
@overlay 5162577445978112_NOTE2 scales to 1.648 1.648
@overlay 5162577445978112_NOTE2 moves to layer 3
@pause for 2
@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 5
MAXINE (talk_think_neutral)
(That's what I'm trying to figure out.)
@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE faces right
goto game_start
}
label SKIP