Coding help [URGENT!]

I’m trying to code a mini game where the mc has to find 3 clues. When she’s done, she needs to tap the check mark. I made the three clues tappable, but when I tried coding the check mark into the script (making it tappable) It wasn’t working. Either you could only tap the check mark or you could only tap the clues.

More info: the mc needs to get all 3 clues. Every time she finds one, there’s some dialogue. Everything was good up until I added the check mark. I want to make it so when you tap the check mark, two choices will appear asking if you wish to proceed or not. How to I make it so reader can tap all the clues, the check mark and include the choice?!

Sorry if that was a bit confusing.

Note* Credit will be given in my story if you help

Can you please copy paste your template here?

Yeah sure! It has a few layering problems (like when the mc walks to the overlay, the mc is behind the overlay) as I was mainly focusing on making the overlays tappable. Also, I put shashes in the characters name to prevent it from tagging someone on the forums . Here’s what I have so far:

EXT. JUVIE POOL HOUSE CRIME SCENE2 - DAY

@zoom reset

@overlay NOTE1 create and overlay NOTE1 moves to layer 1 AND overlay NOTE1 opacity 1.
@overlay SHOE LEFT create and overlay SHOE LEFT moves to layer 2 AND overlay SHOE LEFT opacity 1.
@overlay NOTE2 create and overlay NOTE2 moves to layer 3 AND overlay NOTE2 opacity 1.
@overlay CHECK MARK create and overlay CHECK MARK moves to layer 0 AND overlay CHECK MARK opacity 1.

@overlay 5162577445978112_NOTE1 shifts to 213 333 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.118 0.118
@overlay 5162577445978112_NOTE1 moves to layer 1

@overlay 5162577445978112_SHOE LEFT shifts to 247 61 in zone 1
@overlay 5162577445978112_SHOE LEFT scales to 0.262 0.262
@overlay 5162577445978112_SHOE LEFT moves to layer 2

@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 3

@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0

    NARRATOR (SOPHIA)
Mini game time!!

label Instructions

    NARRATOR (SOPHIA)
Instructions: Tap the clues to earn more info about the case.
When done, press the check mark.



    NARRATOR (SOPHIA)
Do you understand?

choice “Yes I understand” {

    NARRATOR (SOPHIA)
Great!

} “Say that again?” {

    NARRATOR (SOPHIA)
No worries

goto Instructions

}

@transition fade out black in 1

@/MAXINE spot 0.773 -51 178 in zone 1
@/MAXINE moves to layer 4

@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE moves to layer 4

    MAXINE (think_rubchin)
(Where should I look?)

label Mini_Game_clues

    NARRATOR (SOPHIA)
Tap the clues to find information or the check mark it you think you've found them all.
Hint: There are 3 clues.

#placement

label game_start

#&overlay NOTE1 create AND overlay NOTE1 scales to 2.168 159 -260 in zone 1 AND overlay NOTE1 shifts to 2.186 159 -260 in zone 1 AND overlay NOTE1 moves to layer 1 AND overlay NOTE1 opacity 1.
#&overlay SHOE LEFT create AND overlay SHOE LEFT scales to 1.349 42 -271 in zone 1 AND overlay SHOE LEFT shifts to 2.267 42 -271 in zone 1 AND overlay SHOE LEFT moves to layer 2 AND overlay SHOE LEFT opacity 1.
#&overlay NOTE2 create AND overlay NOTE2 scales to 1.349 305 -167 in zone 1 AND overlay NOTE2 shifts to 1.970 305 -167 in zone 1 AND overlay NOTE2 moves to layer 3 AND overlay NOTE2 opacity 1.

@/MAXINE faces right AND MAXINE is think_rubchin

tappable
“CHECK MARK” {

@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0

goto checkMarkTap

}

label checkMarkTap

    NARR
Are you sure you found all three clues?

choice “Yes, I’m sure” {

    NARR
Alright

goto QandA

} “No, take me back” {

goto game_start

}

tappable
“NOTE1” {

@CLUES +1

@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 1

@transition fade out black in 1
@zoom on 260 410 to 294% in 0

@/MAXINE spot 0.188 146 576 in zone 1
@/MAXINE moves to layer 3

@/MAXINE walks to spot 0.188 216 557 in zone 1

@pause for a beat

@/MAXINE is transition_stand_to_squat_neutral

    MAXINE (think_rubchin)
(A note? What's it say?)

@overlay 5162577445978112_NOTE1 shifts to 175 303 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.442 0.442
@overlay 5162577445978112_NOTE1 moves to layer 4

@pause for 5

@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 4

    MAXINE (idle_flashlight_scared_loop)
(...)

@/MAXINE walks to spot 0.188 146 576 in zone 1

@transition fade out black in 1
@zoom reset

@/MAXINE spot 0.773 78 177 in zone 1

goto game_start

} “SHOE LEFT” {

@CLUES +1

@/MAXINE spot 0.773 240 163 in zone 1
@/MAXINE moves to layer 2

    MAXINE (tinker_kneel_neutral_loop)
(A shoe print? Hmm..)

@/MAXINE is transition_squat_to_stand_neutral

@/MAXINE walks to spot 0.773 78 177 in zone 1

@/MAXINE faces right

goto game_start

} “NOTE2” {

@CLUES +1

@/MAXINE spot 0.773 119 166 in zone 1

    MAXINE (reach_kneel_neutral)
A note?

@overlay 5162577445978112_NOTE2 shifts to -17 -1 in zone 1
@overlay 5162577445978112_NOTE2 scales to 1.648 1.648
@overlay 5162577445978112_NOTE2 moves to layer 3

@pause for 2

@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 5

    MAXINE (talk_think_neutral)
(That's what I'm trying to figure out.)

@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE faces right

goto game_start

}

label SKIP

1 Like

Shouldn’t the part above be after the part below:

I did that and It didn’t work. Only the check mark is tappable. Here’s what it looks like:

EXT. JUVIE POOL HOUSE CRIME SCENE2 - DAY

@zoom reset

@overlay NOTE1 create and overlay NOTE1 moves to layer 1 AND overlay NOTE1 opacity 1.
@overlay SHOE LEFT create and overlay SHOE LEFT moves to layer 2 AND overlay SHOE LEFT opacity 1.
@overlay NOTE2 create and overlay NOTE2 moves to layer 3 AND overlay NOTE2 opacity 1.
@overlay CHECK MARK create and overlay CHECK MARK moves to layer 0 AND overlay CHECK MARK opacity 1.

@overlay 5162577445978112_NOTE1 shifts to 213 333 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.118 0.118
@overlay 5162577445978112_NOTE1 moves to layer 1

@overlay 5162577445978112_SHOE LEFT shifts to 247 61 in zone 1
@overlay 5162577445978112_SHOE LEFT scales to 0.262 0.262
@overlay 5162577445978112_SHOE LEFT moves to layer 2

@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 3

@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0

    NARRATOR (SOPHIA)
 Mini game time!!

label Instructions

    NARRATOR (SOPHIA)

Instructions: Tap the clues to earn more info about the case.
When done, press the check mark.

    NARRATOR (SOPHIA)
Do you understand?

choice “Yes I understand” {

    NARRATOR (SOPHIA)
    Great!

} “Say that again?” {

    NARRATOR (SOPHIA)
    No worries

goto Instructions

}

@transition fade out black in 1

@/MAXINE spot 0.773 -51 178 in zone 1
@/MAXINE moves to layer 4

@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE moves to layer 4

    MAXINE (think_rubchin)

(Where should I look?)

label Mini_Game_clues

    NARRATOR (SOPHIA)

Tap the clues to find information or the check mark it you think you’ve found them all.
Hint: There are 3 clues.

label game_start

@/MAXINE faces right AND MAXINE is think_rubchin

tappable
“CHECK MARK” {

@overlay 5162577445978112_CHECK MARK shifts to 103 328 in zone 1
@overlay 5162577445978112_CHECK MARK scales to 0.316 0.316
@overlay 5162577445978112_CHECK MARK moves to layer 0

goto checkMarkTap

}

tappable
“NOTE1” {

@CLUES +1

@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 1

@transition fade out black in 1
@zoom on 260 410 to 294% in 0

@/MAXINE spot 0.188 146 576 in zone 1
@/MAXINE moves to layer 3

@/MAXINE walks to spot 0.188 216 557 in zone 1

@pause for a beat

@/MAXINE is transition_stand_to_squat_neutral

MAXINE (think_rubchin)

(A note? What’s it say?)
@overlay 5162577445978112_NOTE1 shifts to 175 303 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.442 0.442
@overlay 5162577445978112_NOTE1 moves to layer 4

@pause for 5

@overlay 5162577445978112_NOTE1 shifts to 227 341 in zone 1
@overlay 5162577445978112_NOTE1 scales to 0.028 0.028
@overlay 5162577445978112_NOTE1 moves to layer 4

    MAXINE (idle_flashlight_scared_loop)
    (...)

@/MAXINE walks to spot 0.188 146 576 in zone 1

@transition fade out black in 1
@zoom reset

@/MAXINE spot 0.773 78 177 in zone 1

goto game_start

} “SHOE LEFT” {

@CLUES +1

@/MAXINE spot 0.773 240 163 in zone 1
@/MAXINE moves to layer 2

    MAXINE (tinker_kneel_neutral_loop)
    (A shoe print? Hmm..)

@/MAXINE is transition_squat_to_stand_neutral

@/MAXINE walks to spot 0.773 78 177 in zone 1

@/MAXINE faces right

goto game_start

} “NOTE2” {

@CLUES +1

@/MAXINE spot 0.773 119 166 in zone 1

    MAXINE (reach_kneel_neutral)
    A note?

@overlay 5162577445978112_NOTE2 shifts to -17 -1 in zone 1
@overlay 5162577445978112_NOTE2 scales to 1.648 1.648
@overlay 5162577445978112_NOTE2 moves to layer 3

@pause for 2

@overlay 5162577445978112_NOTE2 shifts to 157 22 in zone 1
@overlay 5162577445978112_NOTE2 scales to 0.154 0.154
@overlay 5162577445978112_NOTE2 moves to layer 5

    MAXINE (talk_think_neutral)

(That’s what I’m trying to figure out.)

@/MAXINE walks to spot 0.773 78 177 in zone 1
@/MAXINE faces right

goto game_start

}

label checkMarkTap

    NARR

Are you sure you found all three clues?

choice “Yes I’m sure” {

    NARR
    Alright

goto QandA

} “No, take me back” {

goto game_start

}

Try it this way:


@overlay CHECK MARK shifts to 103 328 in zone 1
@overlay CHECK MARK scales to 0.316 0.316 
@overlay CHECK MARK moves to layer 0 

tappable 
"CHECK MARK" {
goto checkMarkTap
} 
"NOTE1" {
@CLUES +1 

#type out the rest of your script here
} "SHOE LEFT" {
@CLUES +1

#type out your script here
} "NOTE2" {
@CLUES +1 

#type out your script here
}

label checkMarkTap

#the rest of the choices 

1 Like

OM MY GOD IT WORKED TYSMMM! :smiling_face_with_three_hearts: :star_struck: :two_hearts:

How would you like me to credit you?

1 Like

No problem! And you don’t need to credit me! It’s fine :relaxed:

2 Likes

If you’re sure. Tysmm for taking the time to help me, you’re a lifesaver :sweat_smile: :two_hearts:

1 Like

I’m sure haha! And it didn’t take long! :heartpulse: Good luck with your story!

1 Like

@Sydney_H you can close this topic now :grinning:

1 Like

How do you make them tall and short on here

I didn’t get you….:sweat:

Closed by OP request. :smiley: