Character Creation
Photo or image of character:
First name:
(Don’t add Last name)
Age:
Description: Eyes,mouth,faceshape, body color, eye color and etc
Trait’s: Example rude, kind, caring and etc (Add a negative trait everyone is not perfect)
Status: Royalty,Knight,mage,commoner (Pick only one)
Skills: Archery, Swordsmanship,Fishing,Reading,writing, potion brewing, and etc
Read me!
You can put a background story but make sure it doesn’t hurt my lore don’t create any lore don’t use any race or name because it may hurt the lore.
You can dress your character but make sure the color resembles the color of the kingdom.
All Military personnel shall dress in their formal outfit, not their main armor.
Commoners can dress anything except looking rich.
Note you can’t have multiple occupations and please also pick your kingdom.
Remember the only magic users on this realm are only nobles who are gifted because of their ancestors.
Occupation
Royalty,Military, Royal Mage, Commoner
If Royalty you can only be a
Spymaster - responsible for secret planning, assassinations,spying and intelligence.
Marshal - General of all Military branches.
Royal adviser - Making a good decision for what is best for the kingdom, He is the right hand of the King and the Regent.
Economic adviser - Responsible for the economy of the kingdom. Handles trades and manages the resources of the kingdom.
Noble man or Lord - Born with noble lineage they hold villages, towns, and lands across the kingdom
Lady - Born with noble lineage they are daughters of the nobility they hold villages, towns, and lands across the kingdom.
(If your lucky I may make your character a prince or a princess of a kingdom if you pick Nobleman or Lady)
If Military you can be a
(Check out the Kingdom’s lore so that you may know the branches of armies)
Cavalry Commander - leads the shock troops of the army. Soldiers on this army are Mounted Knights, Horsemen, Light cavalry, and mostly mounted units.
Archer Commander - leads the main ranged weapon soldiers of the army. Soldiers in this army are archers, crossbowmen, and artillery.
Infantry Commander - leads the backbone of the army, soldiers on this army are spearmen or militia
Heavy Infantry commander - Leads well equipped and well-trained soldiers. Soldiers in this army are men at arms, swordmen, pikemen and etc.
First Knight - Leads a special division of the army and the second in command of the whole army.
captain of the watch -leads the law enforcement of the city or town.
Watch - law enforcement.
Knight - If you can’t think of anything or join anything you can just write knight.
If Royal Mage (Royal Mages are the only magic users of the realm) you can be a
Battle Mage - There are only a few magic users throughout the kingdom and they are crucial to the army because they may change the tides of war.
The Scholars-are trainers on specific magic and they study the history of the kingdom
Healer’s choice is only Nature and light magic
Pick one magic only
Fire Ice Air
Water Light Earth Nature
(Commoner can be a Warrior Mercenary, Archer Mercenary, Tavern keeper, Merchant, palace guard, infantry, heavy infantry, archer, and all occupation of a normal commoner like a hunter, tailor, maid, fisherman, farmer, etc.)
Lore of Kingdom of Quagland:
Note: I didn’t put all the information because I really don’t want to spoil the story because you may have already an idea of what is going on. For example the people, wild animals, culture, tradition, military training, status, magic and etc.
Monarchy
Kingdom of Quagland “Unconquered, Unstained by Mud”

The House of Bilmore “Mistakes are reminders of the past"
Capital city: Pilverton
Magic Status: Learning magic is forbidden. Foreigners are allowed to use magic but not allowed to teach magic.
The kingdom of Quagland is located between the kingdom of Drakonia and the kingdom of Javen and, beneath the Dark wood. It has the worst living conditions due to its environment because the land is filled with marshes, wetlands, swamps, and muddy lakes all over the kingdom. Wild creatures roam free and hunt humans as a game but people still manage to live and thrive as a community. One of the famous food here on Quagland is roasted Grim Frog, boiled Wohangus (crabs), and roasted Malu (Lizards). There are very rare herbs found only in Quagland making them the biggest supplier of medicine and ingredients of potion or cooking. With the harsh living conditions and wild animals roam free this kingdom is almost unconquerable and thousands have died since the great divide to capture Quagland because it is underestimated due there small size, resources, and few holdings.
Quagland’s Army consists only of Three branches. (I didn’t put all the information on the description to prevent spoilers)
Quagland’s Green Hoods (Archers) “FREEDOM, HOPE, HONOR”

Quagland’s Green Hoods are the most feared archers in all Celestia due to their fighting style and coordinated ambushes their tactics are simple but deadly and unexpected. During a battle, they always come out in the trees, muds, and dugouts firing volleys of arrows of unaware soldiers. They trained day and night mastering archery, learning how to use daggers, guerrilla warfare, stealth, and familiarizing their terrain of their homeland. Their army is composed of 2000 well-trained archers.
Mud Lurkers (Infantry) “DEFENDERS NOT CONQUERORS”

Mud Lurkers is composed of 1000 light infantry wearing Light Leather armor and gray clothes. They are trained to defend their homeland using guerrilla tactics and stealth. They fight best in their homeland rather than fighting outside their kingdom.
Blackthorns (Special Division) “ROSES FALLS BUT THE THORNS REMAIN”

The Blackthorns are Knights wearing unique armor and strange clothing that protects them from poisonous plants or poisoned weapons. Their weapons are made of steel and coated by the venom of an unknown animal but Blackthorns is famous for their light steel thorn armor because it is poisoned and they added spikes on every corner of the armor making them a deadly threat of light infantry and when charging into an enemy. There are 500 knights ready to fight for the Kingdom.
Main Roles
Spymaster: Open
Royal Adviser: Open
Economic Adviser: Open
Marshal: Open
Military Roles
First Knight: Open (Leader of the Blackthorns)
Cavalry Commander: Closed
Archer Commander: Open (Leader of the Green Hoods)
Infantry Commander: Open (Leader of the Mud Lurkers)
Heavy Infantry: Closed
Captain of the watch: Open
Knight: Open
(If you can’t think of anything then just assign your role here)
Secondary roles
Nobleman: Open
Lady (Noble): Open
Minor Roles: Open
Commoner: Open
(Fisherman, farmer, tailor, plague doctor, hunter, royal servant, and etc.)
Merchant: Open
Tavern Keeper: Open
(You can create your own tavern by DMing me :D)
If you guys are interested feel free to join Quagland.
DM me if you have questions and I will end the recruitment once all the roles are filled.
Credits

