So I have a character who has collapsed, I used the faint animation, then I go to another scene which has another background, then I switch back to the scene with the character on the ground, how do I copy what was there but not have her do the faint animation again?
Character shouldn’t change the animation just don’t use any other animation and play this scene in the app to see if it’s working.
Basically when you switch to scene just use the same spot and facing and character should stay in the previous animation (won’t work on Web Preview, make sure you test it in the app)
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