Hello, I am back.
As you can see, I have a gain from a previous episode leading in. However, something strange is happening. if the reader (and me?) while reading the story has the ‘magic’ fire, freezes right at the end of the coding. Whereas, ‘else’ has no such pause. I’ve been informed that if they exit the story and come back, it’s fixed. Do you know what is causing this?
SUZY SUE (talk_flirt_charming)
I was quite the bad girl.
if (magic_FIRE){
MCM (blush_shy)
(Azura. . . she's probably going away for the break.)
&cut to zone 1
@AZURA is laugh_crackup AND SUZY SUE faces left
@pan to zone 3
@SUZY SUE is sigh_disappointed
&SUZY SUE faces right
SUZY SUE (talk_neutral_loop)
You know that girl is bad news right?
MCM (talk_armscrossed_angry_loop)
Which one? Not my Azura!
SUZY SUE (talk_armscrossed_angry_loop)
[MCM], don't get angry.
That girl is bad news, and you should stay away from her.
MCM (talk_angry)
How can you say that, you don't even know her?
@SUZY SUE is eyeroll_subtle
SUZY SUE (talk_deny_neutral)
Whatever.
Don't come crying to me when she turns on you.
&SUZY SUE exits right
@MCM is think_rubchin
@follow MCM to screen right in zone 1
MCM (talk_greet_neutral)
Hi.
MELISSA (talk_repulsed)
Hi?
AZURA (talk_smile_happy_loop)
Hey love.
MELISSA (talk_handsonhips_neutral)
We have to go Azura, or we will miss the train.
&MELISSA exits left
AZURA (talk_flirt_charming)
I'll call you later.
} else {
SUZY SUE (talk_smile_happy_loop)
See that girl, the red head behind us?
&cut to zone 1
@pause for a beat
&cut to zone 3
MCM (talk_neutral_loop)
Yes.
SUZY SUE (talk_pointup_pretentious)
She's bad news.
I'm not just saying that because she is a red head.
She's evil.
She's strange.
&SUZY SUE exits left
@MCM is think_rubchin
@follow MCM to screen right in zone 1
MCM (talk_greet_neutral)
Hi.
MELISSA (talk_repulsed)
Hi?
AZURA (talk_smile_happy_loop)
Hello.
MELISSA (talk_handsonhips_neutral)
We have to go Azura, or we will miss the train.
}
@AZURA exits left AND MELISSA exits left
@MCM is think_rubchin
&MCM exits left
@transition fade out 1