I did all that and it still not working
Hi! I need a little help figuring out how to put the desk overlay that comes with the episode background behind the girl in the jacket, but I don’t know how since there is no overlay name for it. Or is there? If there is, what is it called?
If an overlay is attached to the background, you would use the background name as the overlay name to layer it (or animate it).
INT. TEXAS AIRPORT OL - DAY with INT. TEXAS AIRPORT OL - DAY at layer #
Thank you so much!
I have another problem! I want a certain overlay to move in sync with one of my characters like this:
@overlay Backpack Quilt Stitched Open Top Leather Ivory shifts to 1.280 67 15 in 5 to zone 3
@YOU walks to spot 1.280 67 15 in zone 3 in 5
But when I typed that in, the overlay wouldn’t appear and I kept getting an error message.
Any idea what I’m doing wrong?
The shift command only uses the x and y coordinates. If you want to add the scale size, that’s a different command: @overlay OVERLAY scales to % % in T
More on overlays here: A Guide to Using & Animating OVERLAYS
I’m still a little confused. What command should I use then?
Just remove that scale size from the shifts command.
@overlay Backpack Quilt Stitched Open Top Leather Ivory shifts to
1.280 67 15 in 5 to zone 3
Oh ok. Thanks again!
That “to” should in the word in
I think I’m going to have to scrap it, because nothings working. Thanks for trying to help though:heart:
Okay so I’m looking at your script and you’ve got the command wrong for when you have your character walking to a spot.
The command for shifting overlays is:
@overlay OVERLAYNAME shifts to x y in zone # in T
And the command for walking to a spot is:
@CHARACTER walks to spot % x y in zone # in T
You didn’t add the scale size for the walking command
Hello? How do you make your character exit, but still follow, like when you follow the character in another zone?
@(CHARACTER NAME) exits (Where you want it to exit)
I need the reader to see that’s she’s exiting like when you do this;
@follow SOMEONE to screen left in zone 2
So you want them to walk to a different zone, then exit?
@follow CHARACTER to [position] in zone # THEN CHARACTER exits left/right