Dara Amarie's Official Help Thread! [closed]

#2526

Oh you mean curved zooms. It’s not something that you can control. It’s just an annoying thing that happens when you’re zoomed in at a spot, then zoom to another spot with different coordinates and zoom scale. It’s not suppose to happen, but it just does. So if you’re zoomed in at a spot and want to zoom out to 100%, just do @zoom on 0 0 to 100% in [time]

1 Like

#2527

FEMALE

label female_custom1
@FEMONE stands screen center and FEMONE faces right and FEMONE starts idle

        NARRATOR
    What do you look like?

choice
"Hair" {
goto fem_hair1
}
"Eyes" {
goto fem_eyes1
}
"Eyebrows" {
goto fem_brows1
}
"Face Shape"{
goto fem_face1
}
"Nose" {
goto fem_nose1
}
"Mouth" {
goto fem_mouth1
}
<GREEN> "This is perfect!" {
goto female1_end
}

label fem_brows1

        NARRATOR
    Choose your eyebrow shape.

choice
"Classic Natural"{
@FEMONE changes eyebrows into Classic Natural
goto fem_brows1
}"Medium Angled"{
@FEMONE changes eyebrows into Medium Angled
goto fem_brows1
}"Defined Natural"{
@FEMONE changes eyebrows into Defined Natural
goto fem_brows1
}"Mature Round"{
@FEMONE changes eyebrows into Mature Round
goto fem_brows1
}"Seductive Arch"{
@FEMONE changes eyebrows into Seductive Arch
goto fem_brows1
}<GREEN>"Next Page"{
goto fem_brows12
}<GREEN> "Done"{
goto female_custom1
}

label fem_brows12

        NARRATOR
    Choose your eyebrow shape.

choice
"Seductive Round"{
@FEMONE changes eyebrows into Seductive Round
goto fem_brows12
}"Thick Flat"{
@FEMONE changes eyebrows into Thick Flat
goto fem_brows12
}"Thin Round"{
@FEMONE changes eyebrows into Thin Round
goto fem_brows12
}"Thin Soft Arch"{
@FEMONE changes eyebrows into Thin Soft Arch
goto fem_brows12
}"Thin Curved"{
@FEMONE changes eyebrows into Thin Curved
goto fem_brows12
}<GREEN>"Previous Page"{
goto fem_brows1
}<GREEN> "Done"{
goto female_custom1
}

label fem_face1

        NARRATOR
    Choose your face shape.

choice
"Defined Heart" {
@FEMONE changes face into Defined Heart
goto fem_face1
}
"Defined Round" {
@FEMONE changes face into Defined Round
goto fem_face1
}
"Diamond" {
@FEMONE changes face into Diamond
goto fem_face1
}
"Oval" {
@FEMONE changes face into Oval
goto fem_face1
}
"Round" {
@FEMONE changes face into Round
goto fem_face1
}
"Soft Heart" {
@FEMONE changes face into Soft Heart
goto fem_face1
}
"Square" {
@FEMONE changes face into Square
goto fem_face1
}
<GREEN>"Done"{
goto female_custom1
}

label fem_eyes1

        NARRATOR
    Choose your eyes.

choice
"Almond Classic" {
@FEMONE changes eyes into Almond Classic
goto fem_eyes1
}
"Round Bold" {
@FEMONE changes eyes into Round Bold
goto fem_eyes1
}
"Round Luxe" {
@FEMONE changes eyes into Round Luxe
goto fem_eyes1
}
"Round Classic" {
@FEMONE changes eyes into Round Classic
goto fem_eyes1
}
"Downturned Bold" {
@FEMONE changes eyes into Downturned Bold
goto fem_eyes1
}
"Downturned Natural" {
@FEMONE changes eyes into Downturned Natural
goto fem_eyes1
}
"Slender Classic" {
@FEMONE changes eyes into Slender Classic
goto fem_eyes1
}
<GREEN>"Next Page"{
goto fem_eyes12
}
<GREEN>"Done"{
goto female_custom1
}


label fem_eyes12

        NARRATOR
    Choose your eyes.

choice
"Sloping Classic" {
@FEMONE changes eyes into Sloping Classic
goto fem_eyes12
}
"Slender Natural" {
@FEMONE changes eyes into Slender Natural
goto fem_eyes12
}
"Upturned Bold" {
@FEMONE changes eyes into Upturned Bold
goto fem_eyes12
}
"Upturned Feline" {
@FEMONE changes eyes into Upturned Feline
goto fem_eyes12
}
"Upturned Luxe" {
@FEMONE changes eyes into Upturned Luxe
goto fem_eyes12
}
"Upturned Natural" {
@FEMONE changes eyes into Upturned Natural
goto fem_eyes12
}
"Almond Luxe" {
@FEMONE changes eyes into Almond Luxe
goto fem_eyes12
}
<GREEN>"Previous Page"{
goto fem_eyes1
}
<GREEN>"Done"{
goto female_custom1
}

label fem_mouth1

        NARRATOR
    Choose your mouth shape.

choice
"Blossom Lips" {
@FEMONE changes mouth into Blossom Lips
goto fem_mouth1
}"Classic" {
@FEMONE changes mouth into Classic
goto fem_mouth1
}"Classic Slender" {
@FEMONE changes mouth into Classic Slender
goto fem_mouth1
}"Full Round" {
@FEMONE changes mouth into Full Round
goto fem_mouth1
}"Mature Medium" {
@FEMONE changes mouth into Mature Medium
goto fem_mouth1
}"Thick" {
@FEMONE changes mouth into Thick
goto fem_mouth1
}<GREEN>"Select Color"{
goto fem_mouthcolor1
}
<GREEN>"Done"{
goto female_custom1
}

label fem_mouthcolor1

        NARRATOR
    Choose your lip color.

choice
"Natural Colors" {
goto NaturalColors1
} "Bright Colors" {
goto BrightColors1
} "Dark Colors" {
goto DarkColors1
} <GREEN> "Change Lip Shape" {
goto fem_mouth1
}

label NaturalColors1

        NARRATOR
    Choose your lip color.

choice
"Blush" {
@FEMONE changes mouthColor into Blush
goto NaturalColors1
} "Dune" {
@FEMONE changes mouthColor into Dune
goto NaturalColors1
} "Ivory" {
@FEMONE changes mouthColor into Ivory
goto NaturalColors1
} "Mocha" {
@FEMONE changes mouthColor into Mocha
goto NaturalColors1
} "Taupe" {
@FEMONE changes mouthColor into Taupe
goto NaturalColors1
} "Terracotta" {
@FEMONE changes mouthColor into Terracotta
goto NaturalColors1
} "Toffee" {
@FEMONE changes mouthColor into Toffee
goto NaturalColors1
} <GREEN> "Next Page" {
goto NaturalColors12
} <GREEN> "Try Other Colors" {
goto fem_mouthcolor1
} <GREEN> "Done" {
goto female_custom1
}

label NaturalColors12

        NARRATOR
    Choose your lip color.

choice
"Umber" {
@FEMONE changes mouthColor into Umber
goto NaturalColors12
} "Rosewood" {
@FEMONE changes mouthColor into Rosewood
goto NaturalColors12
} "Dusty Rose" {
@FEMONE changes mouthColor into Dusty Rose
goto NaturalColors12
} "Dark" {
@FEMONE changes mouthColor into Dark
goto NaturalColors12
} "Sable" {
@FEMONE changes mouthColor into Sable
goto NaturalColors12
} "Chestnut" {
@FEMONE changes mouthColor into Chestnut
goto NaturalColors12
} <GREEN> "Previous Page" {
goto NaturalColors1
} <GREEN> "Try Other Colors" {
goto fem_mouthcolor1
} <GREEN> "Done" {
goto female_custom1
}

label BrightColors1

        NARRATOR
    Choose your lip color.

choice
"Bubblegum Pink" {
@FEMONE changes mouthColor into Bubblegum Pink
goto BrightColors1
} "Champagne" {
@FEMONE changes mouthColor into Champagne
goto BrightColors1
} "Olive" {
@FEMONE changes mouthColor into Olive
goto BrightColors1
} "Cherry Red" {
@FEMONE changes mouthColor into Cherry Red
goto BrightColors1
} "Orange Crush" {
@FEMONE changes mouthColor into Orange Crush
goto BrightColors1
} "Raspberry" {
@FEMONE changes mouthColor into Raspberry
goto BrightColors1
} <GREEN> "Next Page" {
goto BrightColors12
} <GREEN> "Try Other Colors" {
goto fem_mouthcolor1
} <GREEN> "Done" {
goto female_custom1
}

label BrightColors12

        NARRATOR
    Choose your lip color.

choice
"Rose" {
@FEMONE changes mouthColor into Rose
goto BrightColors12
} "Ruby Red" {
@FEMONE changes mouthColor into Ruby Red
goto BrightColors12
} "Seafoam" {
@FEMONE changes mouthColor into Seafoam
goto BrightColors12
} "Sky Blue" {
@FEMONE changes mouthColor into Sky Blue
goto BrightColors12
} "White" {
@FEMONE changes mouthColor into White
goto BrightColors12
} "Lavender" {
@FEMONE changes mouthColor into Lavender
goto BrightColors12
} <GREEN> "Previous Page" {
goto BrightColors1
} <GREEN> "Try Other Colors" {
goto fem_mouthcolor1
} <GREEN> "Done" {
goto female_custom1
}

label DarkColors1

        NARRATOR
    Choose your lip color.

choice
"Azure" {
@FEMONE changes mouthColor into Azure
goto DarkColors1
} "Raven" {
@FEMONE changes mouthColor into Raven
goto DarkColors1
} "Bordeaux" {
@FEMONE changes mouthColor into Bordeaux
goto DarkColors1
} "Plum" {
@FEMONE changes mouthColor into Plum
goto DarkColors1
} "Emerald" {
@FEMONE changes mouthColor into Emerald
goto DarkColors1
} "Scarlet" {
@FEMONE changes mouthColor into Scarlet
goto DarkColors1
} "Wine" {
@FEMONE changes mouthColor into Wine
goto DarkColors1
} <GREEN> "Try Other Colors" {
goto fem_mouthcolor1
} <GREEN> "Done" {
goto female_custom1
}

label fem_nose1

        NARRATOR
    Choose your nose.

choice
"Hooked" {
@FEMONE changes nose into Hooked
goto fem_nose1
}
"Sculpted" {
@FEMONE changes nose into Sculpted
goto fem_nose1
}
"Elven" {
@FEMONE changes nose into Elven
goto fem_nose1
}
"Grecian" {
@FEMONE changes nose into Grecian
goto fem_nose1
}
"Upturned" {
@FEMONE changes nose into Upturned
goto fem_nose1
}
"Soft Natural" {
@FEMONE changes nose into Soft Natural
goto fem_nose1
}
"Refined" {
@FEMONE changes nose into Refined
goto fem_nose1
}
<GREEN>"Next Page"{
goto fem_nose12
}
<GREEN>"Done"{
goto female_custom1
}

label fem_nose12

        NARRATOR
    Choose your nose.

choice
"Roman" {
@FEMONE changes nose into Roman
goto fem_nose12
}
"Celestial" {
@FEMONE changes nose into Celestial
goto fem_nose12
}
"Round" {
@FEMONE changes nose into Round
goto fem_nose12
}
"Aquiline" {
@FEMONE changes nose into Aquiline
goto fem_nose12
}
"Pointed" {
@FEMONE changes nose into Pointed
goto fem_nose12
}
"Perky" {
@FEMONE changes nose into Perky
goto fem_nose12
}
"Wide" {
@FEMONE changes nose into Wide
goto fem_nose12
}
<GREEN>"Previous Page"{
goto fem_nose1
}
<GREEN>"Done"{
goto female_custom1
}

label fem_hair1

        NARRATOR
    Choose your hairstyle.

choice
"Short Hair"{
goto hairShort1
}"Mid-length Hair"{
goto hairMedium1
}"Long Hair"{
goto hairLong1
}"Curled Hair"{
goto hairCurled1
}"Tied-Up Hair"{
goto hairUp1
}<GREEN>"Done"{
goto female_custom1
}

label hairShort1

        NARRATOR
    Choose your hairstyle.

choice
"Buzzed Hair" {
@FEMONE changes hair into Buzzed Hair
goto hairShort1
}"Classy Pixie" {
@FEMONE changes hair into Classy Pixie
goto hairShort1
}"Messy Pixie" {
@FEMONE changes hair into Messy Pixie
goto hairShort1
}"Pixie" {
@FEMONE changes hair into Pixie
goto hairShort1
}"Unstyled Faux Hawk" {
@FEMONE changes hair into Unstyled Faux Hawk
goto hairShort1
}<GREEN>"Next Page"{
goto hairShort12
}<GREEN>"Change Length"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairShort12

        NARRATOR
    Choose your hairstyle.

choice
"Slicked Back" {
@FEMONE changes hair into Long Slicked Back Hair
goto hairShort12
}"Twist Hair" {
@FEMONE changes hair into Twist Hair
goto hairShort12
}"Long Faux Hawk" {
@FEMONE changes hair into Long Faux Hawk
goto hairShort12
}"Cornrow Faux Hawk" {
@FEMONE changes hair into Cornrow Faux Hawk
goto hairShort12
}"Shaved Sides" {
@FEMONE changes hair into Shaved Sides
goto hairShort12
}<GREEN>"Previous Page"{
goto hairShort1
}<GREEN>"Change Length"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairMedium1

        NARRATOR
    Choose your hairstyle.

choice
"Bed head" {
@FEMONE changes hair into Shaggy Long Hair
goto hairMedium1
}"Classic Bob" {
@FEMONE changes hair into Classic Bob
goto hairMedium1
}"Dreadlocks" {
@FEMONE changes hair into Long Dreadlocks
goto hairMedium1
}"Straight Bob" {
@FEMONE changes hair into Straight Bob
goto hairMedium1
}"Suburban Bubble" {
@FEMONE changes hair into Suburban Bubble
goto hairMedium1
}"Natural Curls" {
@FEMONE changes hair into Natural Curls
goto hairMedium1
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairLong1

        NARRATOR
    Choose your hairstyle.

choice
"Layered Hair" {
@FEMONE changes hair into Layered Hair
goto hairLong1
}"Long Feathered" {
@FEMONE changes hair into Long Feathered
goto hairLong1
}"Jules Hair" {
@FEMONE changes hair into Jules Hair
goto hairLong1
}"Long Straight Bangs" {
@FEMONE changes hair into Long Straight Hair
goto hairLong1
}"Straight" {
@FEMONE changes hair into Straight
goto hairLong1
}<GREEN>"Next Page"{
goto hairLong12
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairLong12

        NARRATOR
    Choose your hairstyle.

choice
"Scene Hair" {
@FEMONE changes hair into Scene Hair
goto hairLong12
}"Styled Corn Rows" {
@FEMONE changes hair into Styled Corn Rows
goto hairLong12
}"Side Head Scarf" {
@FEMONE changes hair into Side Head Scarf
goto hairLong12
}"Long Braids" {
@FEMONE changes hair into Long Braids
goto hairLong12
}"Box Braids"{
@FEMONE changes hair into Black and Red Box Braid Updo
goto hairLong12
}<GREEN>"Previous Page"{
goto hairLong1
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairCurled1

        NARRATOR
    Choose your hairstyle.

choice
"Beach Wave" {
@FEMONE changes hair into Beach Wave Hair
goto hairCurled1
}"Diva Curls" {
@FEMONE changes hair into Diva Curls
goto hairCurled1
}"Long Curly Hair" {
@FEMONE changes hair into Long Curly Hair
goto hairCurled1
}"Rebel Half Shaved" {
@FEMONE changes hair into Rebel Half Shaved Hairstyle
goto hairCurled1
}"Short Curly Hair" {
@FEMONE changes hair into Short Curly Hair
goto hairCurled1
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairUp1

        NARRATOR
    Choose your hairstyle.

choice
"Casual Braided Pigtails" {
@FEMONE changes hair into Casual Braided Pigtails
goto hairUp1
}"High Ponytail" {
@FEMONE changes hair into High Ponytail
goto hairUp1
}"Fishtail Braid" {
@FEMONE changes hair into Fishtail Braid
goto hairUp1
}"Messy Back Bun" {
@FEMONE changes hair into Messy Back Bun
goto hairUp1
}"Double Bun" {
@FEMONE changes hair into Double Bun Updo
goto hairUp1
}"Braided Crown" {
@FEMONE changes hair into Braid Crown Updo
goto hairUp1
}<GREEN>"Next Page"{
goto hairUp12
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label hairUp12

        NARRATOR
    Choose your hairstyle.

choice
"Punk Ponytail" {
@FEMONE changes hair into Urban Punk Ponytail
goto hairUp12
}"Dancer Bun"{
@FEMONE changes hair into Dancer Bun
goto hairUp12
}"Pulled Back"{
@FEMONE changes hair into Monday Morning Updo
goto hairUp12
}"Cornrow Bun"{
@FEMONE changes hair into Cornrow Bun
goto hairUp12
}"Ponytail Locks"{
@FEMONE changes hair into Ponytail Locks
goto hairUp12
}"Short Tied Up"{
@FEMONE changes hair into Short Tiedup Hair
goto hairUp12
}<GREEN>"Previous Page"{
goto hairUp1
}<GREEN>"Change Styles"{
goto fem_hair1
}<GREEN>"Done"{
goto female_custom1
}

label female1_end

        NARRATOR
    This template was created by @dara.amarie.ep on IG!
0 Likes

#2528

MALE

label male_avatar1
@MALEONE stands screen center and MALEONE faces right and MALEONE starts idle

        NARRATOR
    What does he look like?

choice
"Hair" {
goto hair1
} "Face Shape" {
goto face1
} "Eyebrows" {
goto eyebrows1
} "Eyes" {
goto eyes1
} "Nose" {
goto nose1
} "Mouth" {
goto mouth1
} <GREEN> "This is perfect!" {
goto male_avatar1_end
}

label face1

        NARRATOR
    Choose his face shape.

choice
"Athletic" {
@MALEONE changes face into Athletic Square Jaw
goto face1
}
"Thin Chiseled" {
@MALEONE changes face into Chiseled Oval
goto face1
}
"Stubble" {
@MALEONE changes face into Chiseled Square
goto face1
}
"Defined Triangle" {
@MALEONE changes face into Defined Triangle
goto face1
}
"Diamond" {
@MALEONE changes face into Diamond
goto face1
}
"Square Jaw" {
@MALEONE changes face into Square Jaw
goto face1
}
"Thin Stubble" {
@MALEONE changes face into Sculpted Oblong
goto face1
}
"Soft Triangle" {
@MALEONE changes face into Cade
goto face1
}
<GREEN>"Done"{
goto male_avatar1
}

label eyes1

        NARRATOR
    Choose his eyes.

choice
"Deepset Piercing" {
@MALEONE changes eyes into Deepset Piercing
goto eyes1
}
"Deepset Sloping" {
@MALEONE changes eyes into Deepset Sloping
goto eyes1
}
"Deepset Gentle" {
@MALEONE changes eyes into Deepset Gentle
goto eyes1
}
"Stoic Almond" {
@MALEONE changes eyes into Stoic Almond
goto eyes1
}
"Classic Round" {
@MALEONE changes eyes into Classic Round
goto eyes1
}
"Innocent Round" {
@MALEONE changes eyes into Innocent Round
goto eyes1
}
<GREEN> "Next Page" {
goto eyes12
}
<GREEN>"Done"{
goto male_avatar1
}

label eyes12

        NARRATOR
    Choose his eyes.

choice
"Sloping Smolder" {
@MALEONE changes eyes into Sloping Smolder
goto eyes12
}
"Narrow Gentle" {
@MALEONE changes eyes into Narrow Gentle
goto eyes12
}
"Gentle Almond" {
@MALEONE changes eyes into Gentle Almond
goto eyes12
}
"Piercing Almond" {
@MALEONE changes eyes into Piercing Almond
goto eyes12
}
"Round Piercing" {
@MALEONE changes eyes into Round Piercing
goto eyes12
}
"Round Gentle" {
@MALEONE changes eyes into Round Gentle
goto eyes12
}
<GREEN> "Previous Page" {
goto eyes1
}
<GREEN>"Done"{
goto male_avatar1
}

label eyebrows1

        NARRATOR
    Choose his eyebrows.

choice
"Bold"{
@MALEONE changes eyebrows into Straight Bold
goto eyebrows1
}"Thick"{
@MALEONE changes eyebrows into Thick Arch
goto eyebrows1
}"Sharp"{
@MALEONE changes eyebrows into Medium Sharp
goto eyebrows1
}"Tapered"{
@MALEONE changes eyebrows into Thick Tapered
goto eyebrows1
}"Narrow"{
@MALEONE changes eyebrows into Thin Arch
goto eyebrows1
}"Athletic"{
@MALEONE changes eyebrows into Thick Arch Athletic
goto eyebrows1
}<GREEN> "Done"{
goto male_avatar1
}

label nose1

        NARRATOR
    Choose his nose.

choice
"Button" {
@MALEONE changes nose into Button
goto nose1
}
"Refined" {
@MALEONE changes nose into Refined
goto nose1
}
"Aquline"{
@MALEONE changes nose into Aquiline
goto nose1
}
"Roman" {
@MALEONE changes nose into Roman
goto nose1
}
"Broad" {
@MALEONE changes nose into Broad
goto nose1
}
"Hooked"{
@MALEONE changes nose into Hooked Nose
goto nose1
}
<GREEN> "Next Page" {
goto nose12
}
<GREEN>"Done"{
goto male_avatar1
}

label nose12

        NARRATOR
    Choose his nose.

choice
"Thin" {
@MALEONE changes nose into Thin
goto nose12
}
"Chiseled" {
@MALEONE changes nose into Chiseled
goto nose12
}
"Strong"{
@MALEONE changes nose into Strong
goto nose12
}
"Upturned"{
@MALEONE changes nose into Upturned
goto nose12
}
"Round"{
@MALEONE changes nose into Round
goto nose12
}
"Athletic Button" {
@MALEONE changes nose into Athletic Button
goto nose12
}
<GREEN> "Previous Page" {
goto nose1
}
<GREEN>"Done"{
goto male_avatar1
}

label mouth1

        NARRATOR
    Choose his mouth shape.

choice
"Classic" {
@MALEONE changes mouth into Classic
goto mouth1
}"Full" {
@MALEONE changes mouth into Full Tapered
goto mouth1
}"Small Round" {
@MALEONE changes mouth into Small Round
goto mouth1
}"Smirk" {
@MALEONE changes mouth into Smirk
goto mouth1
}"Small Open" {
@MALEONE changes mouth into Small
goto mouth1
}"Uneven" {
@MALEONE changes mouth into Uneven
goto mouth1
}"Pouting Oval" {
@MALEONE changes mouth into Pouting Oval
goto mouth1
}"Uni-lip Medium" {
@MALEONE changes mouth into Uni-lip Medium
goto mouth1
}<GREEN> "Lip Color" {
goto lipColor1
}<GREEN>"Done"{
goto male_avatar1
}

label lipColor1

        NARRATOR
    Choose his lip color.

choice
"Dune" {
@MALEONE changes mouthColor into Dune
goto lipColor1
} "Ivory" {
@MALEONE changes mouthColor into Ivory
goto lipColor1
} "Blush" {
@MALEONE changes mouthColor into Blush
goto lipColor1
} "Olive" {
@MALEONE changes mouthColor into Olive
goto lipColor1
} "Terracotta" {
@MALEONE changes mouthColor into Terracotta
goto lipColor1
} <GREEN> "Next Page" {
goto lipColor12
} <GREEN> "Change Lip Shape" {
goto mouth1
} <GREEN> "Done" {
goto male_avatar1
}

label lipColor12

        NARRATOR
    Choose his lip color.

choice
"Mocha" {
@MALEONE changes mouthColor into Mocha
goto lipColor12
} "Rosewood" {
@MALEONE changes mouthColor into Rosewood
goto lipColor12
} "Dark" {
@MALEONE changes mouthColor into Dark
goto lipColor12
} "Sable" {
@MALEONE changes mouthColor into Sable
goto lipColor12
} "Chestnut" {
@MALEONE changes mouthColor into Chestnut
goto lipColor12
} <GREEN> "Previous Page" {
goto lipColor1
} <GREEN> "Change Lip Shape" {
goto mouth1
} <GREEN> "Done" {
goto male_avatar1
}

label hair1

        NARRATOR
    Choose his hairstyle.

choice
"Shorter Hair" {
goto shorthair1
} "Longer Hair" {
goto longhair1
} "Styled" {
goto styledhair1
} "Bangs" {
goto bangshair1
}

label shorthair1

        NARRATOR
    Choose his hairstyle.

choice
"Buzzed" {
@MALEONE changes hair into Buzzed Hair
goto shorthair1
} "Generic Short" {
@MALEONE changes hair into Generic Short Hair
goto shorthair1
} "Short Cropped" {
@MALEONE changes hair into Short Cropped Hair
goto shorthair1
}"Boy Bun" {
@MALEONE changes hair into Boy Bun
goto shorthair1
} "Short Fade" {
@MALEONE changes hair into Short Curly Fade
goto shorthair1
} "High Top Fade" {
@MALEONE changes hair into High Top Fade
goto shorthair1
} "Shaved Sides" {
@MALEONE changes hair into Shaved Sides
goto shorthair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label longhair1

        NARRATOR
    Choose his hairstyle.

choice
"Emo Boy" {
@MALEONE changes hair into Emo Boy Hair
goto longhair1
} "Shoulder Length" {
@MALEONE changes hair into Shoulder Length
goto longhair1
} "Corn Rows" {
@MALEONE changes hair into Styled Corn Rows
goto longhair1
} "Twisted" {
@MALEONE changes hair into Twist Hair Male
goto longhair1
}<GREEN>"Next Page"{
goto longhair12
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label longhair12

        NARRATOR
    Choose his hairstyle.

choice
"Dreadlocks" {
@MALEONE changes hair into Long Dreadlocks
goto longhair12
} "Cade Messy" {
@MALEONE changes hair into Cade Messy Hair
goto longhair12
}"Long Braids" {
@MALEONE changes hair into Long Braids
goto longhair12
} "Natural Curls" {
@MALEONE changes hair into Natural Curls
goto longhair12
}<GREEN>"Previous Page"{
goto longhair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label styledhair1

        NARRATOR
    Choose his hairstyle.

choice
"SoCal Flip" {
@MALEONE changes hair into SoCal Flip
goto styledhair1
} "Pompadour" {
@MALEONE changes hair into Modern Pompadour
goto styledhair1
} "Spiked" {
@MALEONE changes hair into Spiked Up Hair
goto styledhair1
} "Slicked Back" {
@MALEONE changes hair into Slicked Back Hair
goto styledhair1
}<GREEN>"Next Page" {
goto styledhair12
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label styledhair12

        NARRATOR
    Choose his hairstyle.

choice
"Short Faux Hawk" {
@MALEONE changes hair into Male Subtle Faux Hawk
goto styledhair12
} "Long Fauk Hawk" {
@MALEONE changes hair into Male Messy Faux Hawk
goto styledhair12
} "Cade" {
@MALEONE changes hair into Cade Hair
goto styledhair12
} "Cornrow Bun" {
@MALEONE changes hair into Cornrow Bun
goto styledhair12
}<GREEN>"Previous Page" {
goto styledhair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label bangshair1

        NARRATOR
    Choose his hairstyle.

choice
"Short Wave" {
@MALEONE changes hair into Short Wave
goto bangshair1
} "Long Bangs" {
@MALEONE changes hair into Long Bangs
goto bangshair1
} "Bowl Cut" {
@MALEONE changes hair into Bowl Cut
goto bangshair1
} "Euro Style" {
@MALEONE changes hair into Euro Style Hair
goto bangshair1
} "Unstyled Faux Hawk" {
@MALEONE changes hair into Unstyled Faux Hawk
goto bangshair1
} "Wild Curly" {
@MALEONE changes hair into Wild Curly Hair
goto bangshair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label male_avatar1_end

        NARRATOR
    This template was created by @dara.amarie.ep on IG!
0 Likes

#2529

Thank you once again. I’ll make sure to give you credit.

1 Like

#2530

I want to have the fire on the build but I don’t know what numbers to put and all b/c the location where it’s at now makes zero since. please help

0 Likes

#2531

Click on “Directing Helper” and then click on “Overlay Helper” then move the overlay where you want: A Guide to Using & Animating OVERLAYS

1 Like

#2532

I actually have that bookmarked and look at that one all the time :grinning: I know the code would be &overlay FIRE shifts to but I just get so confused with coordinates.

0 Likes

#2533

Hi Dara! I’m having a little trouble with music. In one scene the music fades off and then turns off. In the next scene I need music to play, but it won’t play. Here is my script:

@remove Pink Baby Bundle from BIZEN3
@pause for a beat
@BIZEN3 spot 0.658 172 228 and BIZEN3 is stand_up
@BIZEN3 walks to spot 0.789 -58 135 and BIZEN3 does it while run_athletic_offset
@zoom on 529 17 to 335% in 2
@pause for 0.5
sound baby_crying
&reset hsl in 1.5
volume music 0 2000
sound baby_crying
@DAD spot 0.751 304 108 in zone 2
@DAD moves to layer 2
@DAD is reach_grab
@pause for 0.5
music off
@transition fade out black
INT. ISLAND BEDROOM - NIGHT with ISLAND BED with 2413
&speechbubble is 160 237 to 100% with tail_top_right
&zoom reset
&reset hsl in 0
&overlay 5289058655535104_2413 shifts to 180 18
&overlay 5289058655535104_2413 scales to 1.084 1.084
&overlay 2413 opacity 0 in 0
&overlay ISLAND BED moves to layer -2
&NOVA spot 0.524 240 335 in zone 2 and NOVA is idle_rear and NOVA faces left
@NOVA changes into NOVA_intro
&NOVA moves to layer -3
@transition fade in black
volume music 1 1000
music music_spaceysomber
@overlay 2413 opacity 1 in 1.5
@pause for a beat
0 Likes

#2534

You have the volume music at 1 which is basically 0, so you can’t hear it. Remember, the volume level is from 0 to 100

1 Like

#2535

When you move the overlay around the screen, the coordinates will show for you, you don’t have to manually find each coordinate. All you need to do is just copy and paste the code into your script.

1 Like

#2536

okay great and question will it still do that when overlay is still in review mode? and that helps so much. now to see if it’ll let me do it

0 Likes

#2537

Thank you so much! Now I know for future reference :blush:

1 Like

#2538

Yes, you can still test out your overlays even if they have not been approved yet

0 Likes

#2539

Great! Thank you. One more question any certain feature we need to have on our preview so we are able to see this ? like do we need on the track script? sorry for all the questions

0 Likes

#2540

Nope, just click on save and preview and you will be able to see everything in your script.

1 Like

#2541

Thank you!!!

0 Likes

#2542

Thanks I’ll try that and if I have any issues I’ll message on here but thanks

1 Like

#2543

0 Likes

#2544

Since you removed the dialogue I had at the end of the template, you’re gonna have to put something in betwen the label and the goto. Just put a @pause for 0 on line 1281

0 Likes

#2545

Thanks! Also when I previewed my story, I let the reader choose their name as well as customize the MC and whenever they click on a option and hit done, it will go back to the “What is your name” all over again 27%20PM

0 Likes