Anytime you use a rear animation, you must make your character face the opposite direction of what you want them to face. So if you want your character to be rear and face right, you need to make them face left.
I am using the EXT. OUTDOOR STREET LOOP - DAY background. I am assuming the loop only happens on the mobile app and not the computer preview section. Anyhow, I am trying to have my two characters walk from zone 1 to zone 3 keeping the same spot. This is what I have and it was working up until I did the @follow character to spot…
&BRIDGET spot 0.902 153 189 AND BRIDGET faces right
@follow BRIDGET spot 0.902 153 189 in zone 3 AND BRIDGET does it while walk_talk_happy
&AARON spot 0.677 138 206 AND AARON faces right
@follow AARON spot 0.677 138 206 in zone 3 AND AARON does it while walk_neutral
What did I do wrong? I need AARON to remain small like a child.
That background is broken and doesn’t loop. Also, the follow command does not work with spots. You will have to make your character walk to zone 3 while panning
&BRIDGET spot 0.902 153 189 in zone 1 AND BRIDGET faces right
&AARON spot 0.677 138 206 in zone 1 AND AARON faces right
&pan to zone 3 in [time]
&AARON walks to spot 0.677 138 206 in zone 3 in [time]
@ BRIDGET walks to spot 0.902 153 189 in zone 3 in [time] AND BRIDGET does it while walk_talk_happy
You’re a genius!!! Now, BRIDGET now looks like she is walking ON TOP of AARON. Is this a simple readjustment in the spots?
&BRIDGET spot 0.902 153 189 in zone 1 at layer # AND BRIDGET faces right
&AARON spot 0.677 138 206 in zone 1 at layer # AND AARON faces right
The higher the layer, the more in front the character will be. More about layers HERE
One last question…
Will I need to implement the layers into the panning section or just the section in which you pointed out?
I am saving the layers link you sent me for future reference - THANK YOU!
Just the part I quoted above.
Hey @Dara.Amarie , I need some help with something…
So I’m trying to get my character to enter and then immediately do an animation, but it’s delaying the animation right after she enters the scene. How do I get her to do the animation IMMEDIATELY after she enters?
What does your script look like?
“does it while” should be used for when you want a character to do an animation while walking.
So change “MIA is run_athletic” to “MIA does it while run_athletic”
And also change “THUG does it while shoot_loop” to “THUG is shoot_loop” since he’s only doing the animation and isn’t walking while doing it.
@Dara.Amarie She still pauses for a second before doing the next animation
A goto should always be the last thing inside of a choice.
What does your script look like now
You need to have something in between the background name and the goto. Like a pause or anything.
Oh Thanks, will check if it works
Sorry, now there a new thing happening