The problem with doing this is that in order to remember the skin color, you can only use gains and not the (choicename is “Choice Option”) method. But with gains you’d have to add a yes/no choice inside each skin option and put a gain inside the yes choices which gets pretty messy and will annoy readers when choosing skin colors. But then again even that won’t work because what if a reader wants to go back (after choosing) and change their skin color, then they’d be gaining multiple gains. So that’s why you can’t use those selfie overlays if you have readers customize their characters.
If the twin originally looks exactly like the MC before the customization, then they will still look the same even if readers don’t click on all options. So if a reader doesn’t choose a face shape, then the MC’s and twin’s face shape will stay the same.
To make a character’s speech bubble look like the narrator’s, you’d would use NARRATOR with the character’s name next to it inside parentheses like this:
But this only works with characters with just one name. It won’t work if your character has a 2 part name or has spaces in the name. So NARRATOR (MR SMITH) will not work.
In the script on the right underneath the behaviors list, there is a list of text effects you can use. To add them, just put them inside these straight brackets | | right before the text you want to have effects
I’m doing a science explosion scene in my story but it’s not really working properly.
@CHRISTOPHER starts startled_surprised and ISABELLA starts shocked
@overlay EFFECT SMOKE create
@overlay EFFECT SMOKE shifts to 0.397 -383 122
@overlay EFFECT SMOKE opacity 1
@cut to zone 1
@zoom on 253 210 to 273% in 0
So it does the animations and the explosion noise then stops and freezes. It doesn’t create the overlays but just plays the alarm.
How do I get the overlay to show and how do I stop it from basically stopping?