Dara Amarie's Official Help Thread! [closed]

@Dara.Amarie

Can you dumb down layers for me?

I want a character to walk through the background while my main characters are in front.

I know the layers are -5…0…5 but can’t remember which is in front or behind.

Positive is in front, negative is behind

So if I wanted a character to enter the screen

@KATIE enters from right to screen center to layer 5 in -4

How would I word that?

I realized I jacked it all up.

Erm… idk that part. I just know the positive and negative layers. Sorry!!

1 Like

Try making her idle in the beginning.

A higher layer number is in front and a lower layer number is behind. Positive doesn’t mean in front and negative doesn’t mean behind.

Hello! In This Scene I’m Trying To Make A Character Talk While They’re Offscreen And Make It Seem Like They’re Throwing A Pillow (At “YOU”). When Using This Script I Don’t Encounter Any Errors, But The Pillow Seems To Show Up After The Dialogue. I Don’t Want The Pillow To Come In Too Fast, But I Want It To Be At The Same Time As The Dialogue. I Hope You Can Help Me :]

Scene

INT. HOME BED with COMPUTER DESK in zone 3 with PILLOW to -120 192 0.474 in zone 3
&cut to zone 3
&SISTER stands offscreen right AND SISTER is idle AND YOU1 stands offscreen left AND YOU1 is disappointed AND YOU spot 1.280 171 -119 in zone 3 AND YOU faces left AND YOU is eyes_closed
@speechbubble is 160 340 to 100% with tail_top_left
@YOU1 becomes YOU
@pause for 3
&overlay PILLOW shifts to 111 192 in zone 3 in 3
&overlay PILLOW scales to 0.474 0.474 in zone 3 in 3
SISTER (idle)
CARTER!
@speechbubble reset
#Bedroom Scene
YOU (talk_sit_sheepish)
Can I just finish writing this scene?

*Thank You In Advance <3

Okay so I have her in the spot and layer I need but now she just shows up in the scene in position walking in place.

&BRIDGET is idle_sad

@KATIE changes into KATIE_waitress

@KATIE spot 0.911 164 243 AND KATIE moves to layer -5

@KATIE walks to spot 0.911 164 243 in 4

I’m in zone 1 doing my scene so I would need KATIE in zone 2 respectfully then walk into the scene from the right

Isn’t that the same numbers as the first spot?

Yes but I am trying to start her OFFSCREEN and then walk to the same spot and layer on my ACTIVE screen.

…Erm…

I’ve been wanting to do a moving intro for awhile like adrenaline do you know how to do it?

Thanks, @Dara.Amarie for the guide​:grinning::grinning::grinning:.

Thank you so much

Thank you dara, but what I mean is the effect when it pings up and down, how do I do that?

Moving intros are all overlays and overlay animations: A Guide to Using & Animating OVERLAYS

Do you mean when each text message pops up?

Here is an example of how that’s done:

&overlay TEXT create
&overlay TEXT shifts to 50 380 in 0
&overlay TEXT scales to 0.6 0.6 in 0
&overlay TEXT opacity 1 in 0
@overlay TEXT scales to 0.7 0.7 in 0.3 using easebounceout

This format is incorrect. The scale should be first: with PILLOW to 0.474 -120 192 in zone 3

1 Like

Add the zone to the spot:

@KATIE spot 0.911 164 243 in zone 2 at layer -5

1 Like

I used one of your customization templates for INK male , but there is a error.
It says unexpected garbage.

How can this be fixed?

label boy_skin6

    NARRATOR
Skin tones.

choice
“Light Skin Colors”{
goto boy_skincolor_light6
}“Medium Skin Colors”{
goto boy_skincolor_medium6
}“Dark Skin Colors”{
goto boy_skincolor_dark6
}

label boy_skincolor_light6

    NARRATOR
Light skin tones.

choice [shouldPaginate: YES]
“Dune” {YOU 2 changes bodyColor into Dune Here’s the error that says unexpected garbage
goto boy_skincolor_light6
} “Porcelain” {YOU 2 changes bodyColor into Porcelain
goto boy_skincolor_light6
} “Peach” {YOU 2 changes bodyColor into Peach
goto boy_skincolor_light6
} “Fair” {YOU 2 changes bodyColor into Fair
goto boy_skincolor_light6
} “Try Other Colors”{
goto boy_skin6
} “Done”{
goto boy_custom6
}
“Light”{YOU 2 changes bodyColor into Light
goto boy_skincolor_light6
} “Light Ocre” {YOU 2 changes bodyColor into Light Ocre
goto boy_skincolor_light6
} “Beige” {YOU 2 changes bodyColor into Beige
goto boy_skincolor_light6
} “Ivory” {YOU 2changes bodyColor into Ivory
goto boy_skincolor_light6
} “Try Other Colors”{
goto boy_skin6
} “Done”{
goto boy_custom6
}

label boy_skincolor_medium6

    NARRATOR
Medium skin tones.

choice [shouldPaginate: yES]
“Olive” {YOU 2 changes bodyColor into Olive
goto boy_skincolor_medium6
} “Tan” {YOU 2 changes bodyColor into Tan
goto boy_skincolor_medium6
} “Taupe” {YOU 2 changes bodyColor into Taupe
goto boy_skincolor_medium6
} “Caramel” {YOU 2 changes bodyColor into Caramel
goto boy_skincolor_medium6
} “Try Other Colors”{
goto boy_skin6
} “Done”{
goto boy_custom6
}
“Honey” {YOU 2 changes bodyColor into Honey
goto boy_skincolor_medium6
} “Toffee” {YOU 2 changes bodyColor into Toffee
goto boy_skincolor_medium6
} “Try Other Colors”{
goto boy_skin6
} “Done”{
goto boy_custom6
}

label boy_skincolor_dark6

    NARRATOR
Dark skin tones.

choice [shouldPaginate: yES]
“Umber” {YOU 2 changes bodyColor into Umber
goto boy_skincolor_dark6
} “Rosewood” {YOU 2 changes bodyColor into Rosewood
goto boy_skincolor_dark6
} “Mocha” {YOU 2 changes bodyColor into Mocha
goto boy_skincolor_dark6
} “Walnut” {YOU 2 changes bodyColor into Walnut
goto boy_skincolor_dark6
} “Try Other Colors”{
goto boy_skin6
} “Done”{
goto boy_custom6
}
“Dark” {YOU 2 changes bodyColor into Dark
goto boy_skincolor_dark6
} “Sable” {YOU 2 changes bodyColor into Sable
goto boy_skincolor_dark6
} “Chestnut” {YOU 2 changes bodyColor into Chestnut
goto boy_skincolor_dark6
} “Done”{
goto boy_custom6
} “Try Other Colors”{
goto boy_skin6
}

label boy_brows6

    NARRATOR
Eyebrow shapes.

choice [shouldPaginate: yES]
“Straight Bold”{YOU 2 changes eyebrows into Straight Bold
goto boy_brows6
}“Thick Arch”{YOU 2 changes eyebrows into Thick Arch
goto boy_brows6
}“Thick Straight”{YOU 2 changes eyebrows into Thick Straight
goto boy_brows6
}“Medium Sharp”{YOU 2 changes eyebrows into Medium Sharp
goto boy_brows6
}“Thick Tapered”{YOU 2 changes eyebrows into Thick Tapered
goto boy_brows6
} “Done”{
goto boy_custom6
}
“Thin Arch”{YOU 2 changes eyebrows into Thin Arch
goto boy_brows6
}“Thick Athletic”{YOU 2 changes eyebrows into Thick Arch Athletic
goto boy_brows6
}“Thick Round”{YOU 2 changes eyebrows into Thick Round
goto boy_brows6
}“Bold Arch”{YOU 2 changes eyebrows into Bold Arch
goto boy_brows6
}“Bushy Wide”{YOU 2 changes eyebrows into Bushy wide
goto boy_brows6
} “Done”{
goto boy_custom6
}

label boy_face6

    NARRATOR
Face shapes.

choice [shouldPaginate: yES]
“Athletic” {YOU 2 changes face into Athletic Square Jaw
goto boy_face6
} “Stubble” {YOU 2 changes face into Chiseled Square
goto boy_face6
} “Defined Triangle” {YOU 2 changes face into Defined Triangle
goto boy_face6
} “Diamond” {YOU 2 changes face into Diamond
goto boy_face6
} “Square Jaw” {YOU 2 changes face into Square Jaw
goto boy_face6
} “Done”{
goto boy_custom6
}
“Thin Stubble” {YOU 2 changes face into Sculpted Oblong
goto boy_face6
} “Soft Triangle” {YOU 2 changes face into Cade
goto boy_face6
} “Chiseled” {YOU 2 changes face into Chiseled Oval
goto boy_face6
} “Mature Round” {YOU 2 changes face into Mature Round
goto boy_face6
} “Mature Mustache” {YOU 2 changes face into Mature Square
goto boy_face6
} “Done”{
goto boy_custom6
}

label boy_eyes6

    NARRATOR
Eye shapes.

choice [shouldPaginate: yES]
“Deepset Piercing” {YOU 2 changes eyes into Deepset Piercing
goto boy_eyes6
} “Deepset Sloping” {YOU 2 changes eyes into Deepset Sloping
goto boy_eyes6
} “Deepset Gentle” {YOU 2 changes eyes into Deepset Gentle
goto boy_eyes6
} “Stoic Almond” {YOU 2 changes eyes into Stoic Almond
goto boy_eyes6
} “Select Color”{
goto boy_eyecolor6
} “Done”{
goto boy_custom6
}
“Classic Round” {YOU 2 changes eyes into Classic Round
goto boy_eyes6
} “Classic Almond” {YOU 2 changes eyes into Classic Almond
goto boy_eyes6
} “Innocent Round” {YOU 2 changes eyes into Innocent Round
goto boy_eyes6
} “Sloping Smolder” {YOU 2 changes eyes into Sloping Smolder
goto boy_eyes6
} “Select Color”{
goto boy_eyecolor6
} “Done”{
goto boy_custom6
}
“Sloping Innocent” {YOU 2 changes eyes into Sloping Innocent
goto boy_eyes6
} “Narrow Gentle” {YOU 2 changes eyes into Narrow Gentle
goto boy_eyes6
} “Gentle Almond” {YOU 2 changes eyes into Gentle Almond
goto boy_eyes6
} “Piercing Almond” {YOU 2 changes eyes into Piercing Almond
goto boy_eyes6
} “Select Color”{
goto boy_eyecolor6
} “Done”{
goto boy_custom6
}
“Round Piercing” {YOU 2changes eyes into Round Piercing
goto boy_eyes6
} “Round Gentle” {YOU 2 changes eyes into Round Gentle
goto boy_eyes6
} “Athletic Round” {YOU 2 changes eyes into Athletic Round
goto boy_eyes6
} “Mature Almond” {YOU 2 changes eyes into Mature Almond
goto boy_eyes6
} “Select Color”{
goto boy_eyecolor6
} “Done”{
goto boy_custom6
}

label boy_eyecolor6

    NARRATOR
Eye colors.

choice [shouldPaginate: yES]
“Black” {YOU 2 changes eyesColor into Black
goto boy_eyecolor6
} “Blue” {YOU 2changes eyesColor into Blue
goto boy_eyecolor6
} “Brown” {YOU 2 changes eyesColor into Brown
goto boy_eyecolor6
} “Green” {YOU 2 changes eyesColor into Green
goto boy_eyecolor6
} “Purple” {YOU 2 changes eyesColor into Purple
goto boy_eyecolor6
} “Done”{
goto boy_custom6
}
“White” {YOU 2 changes eyesColor into White
goto boy_eyecolor6
} “Auburn” {YOU 2 changes eyesColor into Auburn
goto boy_eyecolor6
} “Hickory” {YOU 2 changes eyesColor into Hickory
goto boy_eyecolor6
} “Done”{
goto boy_custom6
} “Pine” {YOU 2 changes eyesColor into Pine
goto boy_eyecolor6
}

label boy_mouth6

    NARRATOR
Mouth shapes.

choice [shouldPaginate: yES]
“Classic” {YOU 2 changes mouth into Classic
goto boy_mouth6
}“Full” {YOU 2 changes mouth into Full Tapered
goto boy_mouth6
}“Small Round” {YOU 2 changes mouth into Small Round
goto boy_mouth6
}“Smirk” {YOU 2 changes mouth into Smirk
goto boy_mouth6
}“Select Color”{
goto boy_mouthcolor6
}“Done”{
goto boy_custom6
}
“Small Open” {YOU 2 changes mouth into Small
goto boy_mouth6
}“Uneven” {YOU 2 changes mouth into Uneven
goto boy_mouth6
}“Pouting Oval” {YOU 2 changes mouth into Pouting Oval
goto boy_mouth6
}“Uni-lip Medium” {YOU 2 changes mouth into Uni-lip Medium
goto boy_mouth6
}“Select Color”{
goto boy_mouthcolor6
}“Done”{
goto boy_custom6
}
“Full Round” {YOU 2 changes mouth into Full Round
goto boy_mouth6
}“Mature Classic” {YOU 2 changes mouth into Mature Classic
goto boy_mouth6
}“Mature Medium” {YOU 2 changes mouth into Mature Medium
goto boy_mouth6
}“Done”{
goto boy_custom6
}“Select Color”{
goto boy_mouthcolor6
}

label boy_mouthcolor6

    NARRATOR
Lip colors.

choice
“Natural Colors” {
goto boy_NaturalColors6
} “Bright Colors” {
goto boy_BrightColors6
} “Dark Colors” {
goto boy_DarkColors6
} “Change Lip Shape” {
goto boy_mouth6
}

label boy_NaturalColors6

    NARRATOR
Natural lip colors.

choice [shouldPaginate: yES]
“Blush” {YOU 2 changes mouthColor into Blush
goto boy_NaturalColors6
} “Dune” {YOU 2changes mouthColor into Dune
goto boy_NaturalColors6
} “Ivory” {YOU 2 changes mouthColor into Ivory
goto boy_NaturalColors6
} “Mocha” {YOU 2changes mouthColor into Mocha
goto boy_NaturalColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}
“Taupe” {YOU 2changes mouthColor into Taupe
goto boy_NaturalColors6
} “Terracotta” {YOU 2 changes mouthColor into Terracotta
goto boy_NaturalColors6
} “Toffee” {YOU 2 changes mouthColor into Toffee
goto boy_NaturalColors6
} “Umber” {YOU 2 changes mouthColor into Umber
goto boy_NaturalColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}
“Rosewood” {YOU 2 changes mouthColor into Rosewood
goto boy_NaturalColors6
} “Dark” {YOU 2 changes mouthColor into Dark
goto boy_NaturalColors6
} “Sable” {YOU 2 changes mouthColor into Sable
goto boy_NaturalColors6
} “Chestnut” {YOU 2 changes mouthColor into Chestnut
goto boy_NaturalColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}

label boy_BrightColors6

    NARRATOR
Bright lipstick colors.

choice [shouldPaginate: yES]
“Bubblegum Pink” {YOU 2 changes mouthColor into Bubblegum Pink
goto boy_BrightColors6
} “Champagne” {YOU 2changes mouthColor into Champagne
goto boy_BrightColors6
} “Olive” {YOU 2 changes mouthColor into Olive
goto boy_BrightColors6
} “Cherry Red” {YOU 2 changes mouthColor into Cherry Red
goto boy_BrightColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}
“Orange Crush” {YOU 2 changes mouthColor into Orange Crush
goto boy_BrightColors6
} “Raspberry” {YOU 2 changes mouthColor into Raspberry
goto boy_BrightColors6
} “Rose” {YOU 2 changes mouthColor into Rose
goto boy_BrightColors6
} “Ruby Red” {YOU 2changes mouthColor into Ruby Red
goto boy_BrightColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}
“Seafoam” {YOU 2 changes mouthColor into Seafoam
goto boy_BrightColors6
} “Sky Blue” {YOU 2 changes mouthColor into Sky Blue
goto boy_BrightColors6
} “White” {YOU 2 changes mouthColor into White
goto boy_BrightColors6
} “Lavender” {YOU 2 changes mouthColor into Lavender
goto boy_BrightColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}

label boy_DarkColors6

    NARRATOR
Dark lipstick colors.

choice [shouldPaginate: yES]
“Azure” {YOU 2 changes mouthColor into Azure
goto boy_DarkColors6
} “Raven” {YOU 2 changes mouthColor into Raven
goto boy_DarkColors6
} “Bordeaux” {YOU 2 changes mouthColor into Bordeaux
goto boy_DarkColors6
} “Dusty Rose” {YOU 2 changes mouthColor into Dusty Rose
goto boy_DarkColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}
“Plum” {ychanges mouthColor into Plum
goto boy_DarkColors6
} “Emerald” {YOU 2 changes mouthColor into Emerald
goto boy_DarkColors6
} “Scarlet” {YOU 2 changes mouthColor into Scarlet
goto boy_DarkColors6
} “Wine” {YOU 2 changes mouthColor into Wine
goto boy_DarkColors6
} “Try Other Colors” {
goto boy_mouthcolor6
} “Done” {
goto boy_custom6
}

label boy_nose6

    NARRATOR
Nose shapes.

choice [shouldPaginate: yES]
“Button” {YOU 2 changes nose into Button
goto boy_nose6
} “Refined” {YOU 2 changes nose into Refined
goto boy_nose6
} “Aquline”{YOU 2 changes nose into Aquiline
goto boy_nose6
} “Roman” {YOU 2 changes nose into Roman
goto boy_nose6
} “Broad” {YOU 2 changes nose into Broad
goto boy_nose6
} “Done”{
goto boy_custom6
}
“Hooked”{YOU 2 changes nose into Hooked Nose
goto boy_nose6
} “Thin” {YOU 2 changes nose into Thin
goto boy_nose6
} “Chiseled” {YOU 2 changes nose into Chiseled
goto boy_nose6
} “Strong”{YOU 2 changes nose into Strong
goto boy_nose6
} “Upturned”{YOU 2 changes nose into Upturned
goto boy_nose6
} “Done”{
goto boy_custom6
}
“Round”{YOU 2 changes nose into Round
goto boy_nose6
} “Athletic Button” {YOU 2 changes nose into Athletic Button
goto boy_nose6
} “Bulbous”{YOU 2 changes nose into Bulbous
goto boy_nose6
} “Bull”{YOU 2 changes nose into Bull
goto boy_nose6
} “Soft Natural”{YOU 2 changes nose into Soft Natural
goto boy_nose6
} “Done”{
goto boy_custom6
}
“Wide”{YOU 2changes nose into Wide
goto boy_nose6
} “Mature Wide”{YOU 2changes nose into Mature Wide
goto boy_nose6
} “Mature Aquline”{YOU 2 changes nose into Mature Aquiline
goto boy_nose6
} “Done”{
goto boy_custom6
} “Mature Grecian”{YOU 2 changes nose into Mature Grecian
goto boy_nose6
}

label boy_hair6

    NARRATOR
Choose his hairstyle.

choice
“Shorter Hair” {
goto boy_shorthair6
} “Longer Hair” {
goto boy_longhair6
} “Styled” {
goto boy_styledhair6
} “Bangs” {
goto boy_bangshair6
} “Change Color” {
goto boy_haircolor6
} “Done” {
goto boy_custom6
}

label boy_shorthair6

    NARRATOR
Short hair styles.

choice [shouldPaginate: yES]
“Buzzed” {YOU 2 changes hair into Buzzed Hair
goto boy_shorthair6
} “Generic Short” {YOU 2 changes hair into Generic Short Hair
goto boy_shorthair6
} “Short Cropped” {YOU 2 changes hair into Short Cropped Hair
goto boy_shorthair6
}“Boy Bun” {YOU 2 changes hair into Boy Bun
goto boy_shorthair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}
“Short Fade” {YOU 2 changes hair into Short Curly Fade
goto boy_shorthair6
} “High Top Fade” {YOU 2 changes hair into High Top Fade
goto boy_shorthair6
} “Shaved Sides” {YOU 2 changes hair into Shaved Sides
goto boy_shorthair6
} “Back to Styles” {
goto boy_hair6
} “Change Color” {
goto boy_haircolor6
}

label boy_longhair6

    NARRATOR
Long hair styles.

choice [shouldPaginate: yES]
“Emo Boy” {YOU 2 changes hair into Emo Boy Hair
goto boy_longhair6
} “Shoulder Length” {YOU 2 changes hair into Shoulder Length
goto boy_longhair6
} “Corn Rows” {YOU 2 changes hair into Styled Corn Rows
goto boy_longhair6
} “Twisted” {YOU 2 changes hair into Twist Hair Male
goto boy_longhair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}
“Dreadlocks” {YOU 2 changes hair into Long Dreadlocks
goto boy_longhair6
} “Cade Messy” {YOU 2 changes hair into Cade Messy Hair
goto boy_longhair6
}“Long Braids” {YOU 2 changes hair into Long Braids
goto boy_longhair6
} “Natural Curls” {YOU 2 changes hair into Natural Curls
goto boy_longhair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}

label boy_styledhair6

    NARRATOR
Styled hair.

choice [shouldPaginate: yES]
“SoCal Flip” {YOU 2 changes hair into SoCal Flip
goto boy_styledhair6
} “Pompadour” {YOU 2 changes hair into Modern Pompadour
goto boy_styledhair6
} “Spiked” {YOU 2 changes hair into Spiked Up Hair
goto boy_styledhair6
} “Slicked Back” {YOU 2 changes hair into Slicked Back Hair
goto boy_styledhair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}
“Short Faux Hawk” {YOU 2 changes hair into Male Subtle Faux Hawk
goto boy_styledhair6
} “Long Fauk Hawk” {YOU 2 changes hair into Male Messy Faux Hawk
goto boy_styledhair6
} “Cade” {YOU 2 changes hair into Cade Hair
goto boy_styledhair6
} “Cornrow Bun” {YOU 2 changes hair into Cornrow Bun
goto boy_styledhair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}

label boy_bangshair6

    NARRATOR
Hair styles with bangs.

choice [shouldPaginate: yES]
“Short Wave” {YOU 2 changes hair into Short Wave
goto boy_bangshair6
} “Long Bangs” {YOU 2 changes hair into Long Bangs
goto boy_bangshair6
} “Bowl Cut” {YOU 2 changes hair into Bowl Cut
goto boy_bangshair6
} “Euro Style” {YOU 2 changes hair into Euro Style Hair
goto boy_bangshair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}
“Unstyled Faux Hawk” {YOU 2 changes hair into Unstyled Faux Hawk
goto boy_bangshair6
} “Wild Curly” {YOU 2 changes hair into Wild Curly Hair
goto boy_bangshair6
} “Change Color” {
goto boy_haircolor6
} “Back to Styles” {
goto boy_hair6
}

label boy_haircolor6

    NARRATOR
Hair colors.

choice
“Dark”{
goto boy_hairDark6
}“Light” {
goto boy_hairLight6
}“Dye”{
goto boy_hairDye6
} “Done” {
goto boy_custom6
} “Back to Styles” {
goto boy_hair6
}

label boy_hairDark6

    NARRATOR
Dark hair colors.

choice [shouldPaginate: yES]
“Black” {YOU 2 changes hairColor into Black
goto boy_hairDark6
}“Chestnut Brown”{YOU 2 changes hairColor into Chestnut
goto boy_hairDark6
}“Cayenne”{YOU 2 changes hairColor into Cayenne
goto boy_hairDark6
}“Auburn” {YOU 2 changes hairColor into Auburn
goto boy_hairDark6
}“Different Colors”{
goto boy_haircolor6
}“Done”{
goto boy_custom6
}

label boy_hairLight6

    NARRATOR
Light hair colors.

choice
“Blond” {YOU 2 changes hairColor into Blond
goto boy_hairLight6
}“Fawn” {YOU 2 changes hairColor into Fawn
goto boy_hairLight6
}“Platinum Blond” {YOU 2 changes hairColor into Platinum Blond
goto boy_hairLight6
}“Strawberry Blond” {YOU 2 changes hairColor into Strawberry Blond
goto boy_hairLight6
}“Different Colors”{
goto boy_haircolor6
}“Done”{
goto boy_custom6
}

label boy_hairDye6

    NARRATOR
Dyed hair styles.

choice [shouldPaginate: yES]
“Bright Blue” {YOU 2 changes hairColor into Blasting Blue
goto boy_hairDye6
}“Green” {YOU 2 changes hairColor into Grievance Green
goto boy_hairDye6
}“Hot Pink” {YOU 2 changes hairColor into Pop Pink
goto boy_hairDye6
}“Purple” {YOU 2 changes hairColor into Punky Purple
goto boy_hairDye6
}“Different Colors”{
goto boy_haircolor6
}“Done”{
goto boy_custom6
}
“Charcoal” {YOU 2 changes hairColor into Charcoal
goto boy_hairDye6
}“Light Blue” {YOU 2 changes hairColor into Blue Light
goto boy_hairDye6
}“Mint” {YOU 2 changes hairColor into Mint
goto boy_hairDye6
}“Passion Fruit” {YOU 2 changes hairColor into Passion Fruit
goto boy_hairDye6
}“Different Colors”{
goto boy_haircolor6
}“Done”{
goto boy_custom6
}
“Coral” {YOU 2 changes hairColor into Coral
goto boy_hairDye6
}“White” {YOU 2 changes hairColor into White
goto boy_hairDye6
}“Grey” {YOU 2 changes hairColor into Grey
goto boy_hairDye6
}“Done”{
goto boy_custom6
}“Different Colors”{
goto boy_haircolor6
}

label boy_end6
@pause for 0
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