Dara Amarie's Official Help Thread! [closed]

It is an ink animation
Where the character stands with their eyes wide, like they are shocked

Dara, I have to say this… YOUR A GODDESS. I love you!

4 Likes

Thank you thousand times! :slight_smile:

2 Likes

You’re looking for the end of the flirt_fingersnap animation. To acheive this, you can do one of these 2 things:
1- Focus/zoom on a spot that is not your character and have your character do the flirt_fingersnap animation. Wait a second or 2 then focus back to your character and they will be in the last position of that animation.
2- Create a duplicate character and place the duplicate character offscreen somewhere and make them play out the animation first. Then switch out the main character with the duplicate.

HOW DO YOU DO THE BLACK TURN THING? TO CHANGE BACKGROUND?
THANKS;)
i’m a noob -_-

@transition iris in/out

More transitions HERE

sorry I keep asking but this?
@transition iris out
INT. ANGIE BED - DAY
@LILLE faces right
NARRATOR
That’s you, since I suck at being creative, you just moved!
@LILLE (talk_excited_happy)
So, would you like to change me?
its somehow not correct

Remove the @ in front of your character’s name. You don’t need the @ or any other symbols for when a character is talking.

label 5thTestQuestion
EXT. DESERT - DAY

&NERIMA stands screen center AND NERIMA is idle_shiftweight_neutral_loop
@pause for 1.5
@NERIMA is search_neutral THEN NERIMA faces left AND NERIMA is search_neutral

    NERIMA (search_neutral)
Looks like I'm in a dessert...

    NARRATOR
What should you |bold,underline|NOT|reset| drink if you're dehydrated?

choice
“Soda” {
sound wrong_buzz
NARRATOR
Incorrect answer. Focus cadet!
NERIMA (sigh_disappointed)
C’mon…
sound circuitbreaker_off
@transition fade out white .5
goto 6thTestQuestion
}“Energy Drink” {
@NERIMA +1
readerMessage Nerima +1 survival skill
NARRATOR
Not quite, as it’s highly unlikely you’d readily find an energy drink in survival situations.
@NERIMA is talk_sad_exhausted
sound circuitbreaker_off
@transition fade out white .5
goto 6thTestQuestion
}
“Salt Water” {
sound bell_clerk
@NERIMA +2
readerMesaage Nerima +2 survival points
NARRATOR
Correct answer! Excellent cadet, proceed to next question!
@NERIMA is react_pumpfist_happy THEN NERIMA is idle_handsonhips_neutral_loop
NARRATOR
Salt water will only dehydrate you more, so stay away from it!
sound circuitbreaker_off
@transition fade out white .5
goto 6thTestQuestion
}

This is an excerpt from a mini game quiz in my story and I keep getting the missing } error but to me the script does have the matching closed } for the opening one, or am I perhaps mistaken? Please help! :persevere::woozy_face:

“readerMessage” is misspelled.

1 Like

Wooooooooooow, I definitely missed that :exploding_head: Thank you so much!

1 Like

thank you

I’m pretty bad at this but how do you walk in for a character?
for episode

What do you mean by walk in? Are you talking about having a character enter the scene?

This might be a ridiculous question but I want to know. Can you add colors to the brow choices in INK? or Will it still show up black?

No, you can’t change the color of the brows for INK. You can type in the code and no errors will show up but the brow color will always stay black.

1 Like

Ah okay, thanks for letting me know.

1 Like

For some reason when I choose outfit 3, it changes to the second or first outfit. I’m confused.

Example of one of my scripts where it has happened:

label choosing_outfit

    LAUREN (think)
(What should I wear today?)

choice
“Basic.” {

@LAUREN is dustoff_loop

@pause for a beat

@LAUREN changes into Lauren episode 9 basic

@pause for a beat

&LAUREN is shiftweight

@zoom on 478 0 to 285% in 0.5

@pause for a beat

@zoom on 476 399 to 285% in 4

    LAUREN
(Is this what I wanna wear?)

choice
“Hell yes.” {

gain chose_basic

} “Hell no.” {

goto choosing_outfit
}
} “Casual.” {

@LAUREN is dustoff_loop

@pause for a beat

@LAUREN changes into Lauren episode 9 casual

@pause for a beat

&LAUREN is shiftweight

@zoom on 478 0 to 285% in 0.5

@pause for a beat

@zoom on 476 399 to 285% in 4

    LAUREN
(Is this what I wanna wear?)

choice
“Hell yes.” {

gain chose_casual

} “Hell no.” {

goto choosing_outfit
}
} “Cool.” {

@LAUREN is dustoff_loop

@pause for a beat

@LAUREN changes into Lauren episode 9 cool

@pause for a beat

&LAUREN is shiftweight

@zoom on 478 0 to 285% in 0.5

@pause for a beat

@zoom on 476 399 to 285% in 4

    LAUREN
(Is this what I wanna wear?)

choice
“Hell yes.” {

gain chose_cool

} “Hell no.” {

goto choosing_outfit
}
}

And the if/elif/else command:

if (chose_basic) {

@LAUREN changes into Lauren episode 9 basic

} elif (chose_casual) {

@LAUREN changes into Lauren episode 9 casual

} else {

@LAUREN changes into Lauren episode 9 cool

}

Is there an updated version of this?

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