Ok thank you.
Is it before the label ends or after
after
Thank You
How do I make a car leave the scene?
@JADE walks to spot 0.707 357 95 in 11 AND JADE does it while idle
@overlay CAR ANGLE SILVER shifts to 321 -40 in 5
@overlay CAR ANGLE SILVER scales to 1.042 1.042
ok my character is leaving first and idk how to synic them together
So if you want them to move at the same time, you need to use & instead of @ for when JADE walks.
Also, JADE is walking in 11 seconds while your car overlay is shifting in only 5 seconds. They need to be moving in the same amount of seconds.
&JADE walks to spot 0.707 357 95 in 3 AND JADE does it while idle
@overlay CAR ANGLE SILVER shifts to 321 -40 in 3
@overlay CAR ANGLE SILVER scales to 1.042 1.042
ok now the car is leaving the scene but moving to fast and not moving with my character
Make sure that theyâre both moving to the same spot. If the car is moving too fast, then the car overlay is moving to a further spot than the character.
Could you help me out
EXT. DUTCH COLONIAL HOME - DAY with CAR ANGLE SILVER
@overlay CAR ANGLE SILVER shifts to -276 -40
@overlay CAR ANGLE SILVER scales to 1.042 1.042
@JADE spot 0.323 272 357 in zone 1 AND JADE faces left
@JADE is idle_sad
@pause for a beat
@JADE walks to spot 0.707 170 179
@JADE faces right
@pause for a beat
@pause for a beat
@pause for a beat
@JADE spot 0.707 159 96
@JADE is idle_sad
@pause for a beat
@JADE is cry_weep_loop
@pause for a beat
@pause for a beat
@pause for a beat
@JADE is deepbreath
sound car_motor
@JADE is idle_sad
&JADE walks to spot 0.707 357 95 in 3 AND JADE does it while idle
@overlay CAR ANGLE SILVER shifts to 321 -40 in 3
@overlay CAR ANGLE SILVER scales to 1.042 1.042
Zoom all the way out to see where your character and overlay is spotted after they move.
Hey!
I wanted some help with transitions, so whatever I do it still wont work.
So I really need some help.
I want to activate first the filters then to transition to the next scene. But before activating the filters, There is this background that is purposely need to be shown.
After the background showing, It will transition to the next scene with the filters already activated.
I need that for the 1st episode, But I donât know where I go wrongâŠ
Here is the âscript template.â
BlockquoteINT. MUSIC N SOUND BG BY LK
@reset hsl
sound scary_swell3
@pause for a beat
@pause for a beat
@pause for a beat
@pause for a beat
@zoom reset
@transition fade out black in 5INT. CONTROL ROOM - DAY
music music_gloomyprogressionFILTER: Black and White
@set hsl 0 -100 0 no_colorize with blendMode NORMAL to 80%
Your filter will be enabled for every scene after this line
To turn off the filter, use â@reset hslâ or â@reset hsl in [# of seconds]â
&cut to zone 2
&KYLE spot 0.411 152 337 AND KYLE is rear AND KYLE faces left
@SUZY changes into SUZY_default
&KYLE spot 0.411 152 337 AND KYLE is rear AND KYLE faces left AND KYLE is rear
&remove SUZY
&zoom reset
&cut to zone 2
@transition fade in black in 2
@pause for a beat@pan to zone 3
Can you please point out what I need to do in order to get my goal?
Thanks!
So whatâs now working for you?
Literally, none.
Like the transition is only glitching out, it shows the next scene first before the transition even activateâŠ
Try adding in 0 at the end of the filter commands.
Iâll try it later.
My brother is currently using the computer. I will âreplyâ it to you if I have seen any updates of the scriptingâŠ
Thanks!
i need help
jow can i zoom on my art scene like everyone else does