Oh ok. Thanks again!
That “to” should in the word in
I think I’m going to have to scrap it, because nothings working. Thanks for trying to help though:heart:
Okay so I’m looking at your script and you’ve got the command wrong for when you have your character walking to a spot.
The command for shifting overlays is:
@overlay OVERLAYNAME shifts to x y in zone # in T
And the command for walking to a spot is:
@CHARACTER walks to spot % x y in zone # in T
You didn’t add the scale size for the walking command
Hello? How do you make your character exit, but still follow, like when you follow the character in another zone?
@(CHARACTER NAME) exits (Where you want it to exit)
I need the reader to see that’s she’s exiting like when you do this;
@follow SOMEONE to screen left in zone 2
So you want them to walk to a different zone, then exit?
@follow CHARACTER to [position] in zone # THEN CHARACTER exits left/right
It works! Thank you thank you thank you!
EDIT: Actually, there is no more error message, but the overlay itself isn’t appearing.
Just noticed you didn’t add that overlay to the scene. You have to add the overlay before you can animate them.
Read through this thread to learn how to add overlays and use them: A Guide to Using & Animating OVERLAYS
Again, might need to scrap that part because, once again, it isn’t showing up. Is it a glitch or something I’m doing (sorry for annoying you about this btw)?
Here’s my script.
Did you specify the zone number for that overlay?
You mean like:
BACKPACK QUILT STITCHED OPEN TOP LEATHER IVORY in zone 3
Yes, you also need to place it at it’s starting point: with OVERLAY to % x y in zone #