Dara Amarie's Official Help Thread! [closed]

Ink or limelight?

I did that, but it wouldn’t let me use only 3 mannequins.

Thanks! Oh, and can I get a template for the lip colors in Ink? With the new colors, as well.

label INK_Lip

        NARRATOR
    Choose your lip color.

choice
"Natural Colors" {
goto INK_Natural
} "Bright Colors" {
goto INK_Bright
} "Dark Colors" {
goto INK_Dark
}<GREEN>"Done"{
goto INK_Finish
}

label INK_Natural

        NARRATOR
    Choose your lip color.

choice
"Blush" {
@CHARACTER changes mouthColor into Blush
goto INK_Natural
} "Dune" {
@CHARACTER changes mouthColor into Dune
goto INK_Natural
} "Ivory" {
@CHARACTER changes mouthColor into Ivory
goto INK_Natural
} "Mocha" {
@CHARACTER changes mouthColor into Mocha
goto INK_Natural
} "Taupe" {
@CHARACTER changes mouthColor into Taupe
goto INK_Natural
} "Terracotta" {
@CHARACTER changes mouthColor into Terracotta
goto INK_Natural
} "Toffee" {
@CHARACTER changes mouthColor into Toffee
goto INK_Natural
} <GREEN> "Next Page" {
goto INK_Natural2
} <GREEN> "Try Other Colors" {
goto INK_Lip
} <GREEN> "Done" {
goto INK_Finish
}

label INK_Natural2

        NARRATOR
    Choose your lip color.

choice
"Umber" {
@CHARACTER changes mouthColor into Umber
goto INK_Natural2
} "Rosewood" {
@CHARACTER changes mouthColor into Rosewood
goto INK_Natural2
} "Dusty Rose" {
@CHARACTER changes mouthColor into Dusty Rose
goto INK_Natural2
} "Dark" {
@CHARACTER changes mouthColor into Dark
goto INK_Natural2
} "Sable" {
@CHARACTER changes mouthColor into Sable
goto INK_Natural2
} "Chestnut" {
@CHARACTER changes mouthColor into Chestnut
goto INK_Natural2
} <GREEN> "Previous Page" {
goto INK_Natural
} <GREEN> "Try Other Colors" {
goto INK_Lip
} <GREEN> "Done" {
goto INK_Finish
}

label INK_Bright

        NARRATOR
    Choose your lip color.

choice
"Bubblegum Pink" {
@CHARACTER changes mouthColor into Bubblegum Pink
goto INK_Bright
} "Champagne" {
@CHARACTER changes mouthColor into Champagne
goto INK_Bright
} "Olive" {
@CHARACTER changes mouthColor into Olive
goto INK_Bright
} "Cherry Red" {
@CHARACTER changes mouthColor into Cherry Red
goto INK_Bright
} "Orange Crush" {
@CHARACTER changes mouthColor into Orange Crush
goto INK_Bright
} "Raspberry" {
@CHARACTER changes mouthColor into Raspberry
goto INK_Bright
} <GREEN> "Next Page" {
goto INK_Bright2
} <GREEN> "Try Other Colors" {
goto INK_Lip
} <GREEN> "Done" {
goto INK_Finish
}

label INK_Bright2

        NARRATOR
    Choose your lip color.

choice
"Rose" {
@CHARACTER changes mouthColor into Rose
goto INK_Bright2
} "Ruby Red" {
@CHARACTER changes mouthColor into Ruby Red
goto INK_Bright2
} "Seafoam" {
@CHARACTER changes mouthColor into Seafoam
goto INK_Bright2
} "Sky Blue" {
@CHARACTER changes mouthColor into Sky Blue
goto INK_Bright2
} "White" {
@CHARACTER changes mouthColor into White
goto INK_Bright2
} "Lavender" {
@CHARACTER changes mouthColor into Lavender
goto INK_Bright2
} <GREEN> "Previous Page" {
goto INK_Bright
} <GREEN> "Try Other Colors" {
goto INK_Lip
} <GREEN> "Done" {
goto INK_Finish
}

label INK_Dark

        NARRATOR
    Choose your lip color.

choice
"Azure" {
@CHARACTER changes mouthColor into Azure
goto INK_Dark
} "Raven" {
@CHARACTER changes mouthColor into Raven
goto INK_Dark
} "Bordeaux" {
@CHARACTER changes mouthColor into Bordeaux
goto INK_Dark
} "Plum" {
@CHARACTER changes mouthColor into Plum
goto INK_Dark
} "Emerald" {
@CHARACTER changes mouthColor into Emerald
goto INK_Dark
} "Scarlet" {
@CHARACTER changes mouthColor into Scarlet
goto INK_Dark
} "Wine" {
@CHARACTER changes mouthColor into Wine
goto INK_Dark
} <GREEN> "Try Other Colors" {
goto INK_Lip
} <GREEN> "Done" {
goto INK_Finish
}

label INK_Finish

        NARRATOR
    Is this the look you're going for?

choice
<GREEN>"Yes, I look perfect!"{
goto story_continue
} "No, let me try a different color."{
goto INK_Lip
}

label story_continue
#story goes here
1 Like

Thanks!

Ink please.

To change the character name, read here: INK Male Character Customization

label male_avatar1
@MALEONE stands screen center and MALEONE faces right and MALEONE starts idle

        NARRATOR
    What does he look like?

choice
"Skin Color" {
goto skin1
} "Hair" {
goto hair1
} "Face Shape" {
goto face1
} "Eyebrows" {
goto eyebrows1
} "Eyes" {
goto eyes1
} "Nose" {
goto nose1
} "Mouth" {
goto mouth1
} <GREEN> "This is perfect!" {
goto male_avatar1_end
}

label skin1

        NARRATOR
    Choose his skin color.

choice
"Light Skin Colors"{
goto skincolor_light_boy1
}"Medium Skin Colors"{
goto skincolor_medium_boy1
}"Dark Skin Colors"{
goto skincolor_dark_boy1
}

label skincolor_light_boy1

        NARRATOR
    Choose his skin color.

choice
"Dune" {
@MALEONE changes bodyColor into Dune
goto skincolor_light_boy1
}
"Porcelain" {
@MALEONE changes bodyColor into Porcelain
goto skincolor_light_boy1
}
"Fair" {
@MALEONE changes bodyColor into Fair
goto skincolor_light_boy1
}
"Light"{
@MALEONE changes bodyColor into Light
goto skincolor_light_boy1
}
"Light Ocre" {
@MALEONE changes bodyColor into Light Ocre
goto skincolor_light_boy1
}
"Ivory" {
@MALEONE changes bodyColor into Ivory
goto skincolor_light_boy1
}
"Beige" {
@MALEONE changes bodyColor into Beige
goto skincolor_light_boy1
}
<GREEN>"Different Shades"{
goto skin1
}
<GREEN>"Done"{
goto male_avatar1
}


label skincolor_medium_boy1

        NARRATOR
    Choose his skin color.

choice
"Olive" {
@MALEONE changes bodyColor into Olive
goto skincolor_medium_boy1
}
"Tan" {
@MALEONE changes bodyColor into Tan
goto skincolor_medium_boy1
}
"Taupe" {
@MALEONE changes bodyColor into Taupe
goto skincolor_medium_boy1
}
"Caramel" {
@MALEONE changes bodyColor into Caramel
goto skincolor_medium_boy1
}
"Honey" {
@MALEONE changes bodyColor into Honey
goto skincolor_medium_boy1
}
"Toffee" {
@MALEONE changes bodyColor into Toffee
goto skincolor_medium_boy1
}
<GREEN>"Different Shades"{
goto skin1
}
<GREEN>"Done"{
goto male_avatar1
}


label skincolor_dark_boy1

        NARRATOR
    Choose his skin color.

choice
"Umber" {
@MALEONE changes bodyColor into Umber
goto skincolor_dark_boy1
}
"Rosewood" {
@MALEONE changes bodyColor into Rosewood
goto skincolor_dark_boy1
}
"Mocha" {
@MALEONE changes bodyColor into Mocha
goto skincolor_dark_boy1
}
"Dark" {
@MALEONE changes bodyColor into Dark
goto skincolor_dark_boy1
}
"Sable" {
@MALEONE changes bodyColor into Sable
goto skincolor_dark_boy1
}
"Chestnut" {
@MALEONE changes bodyColor into Chestnut
goto skincolor_dark_boy1
}
<GREEN>"Different Shades"{
goto skin1
}
<GREEN>"Done"{
goto male_avatar1
}

label face1

        NARRATOR
    Choose his face shape.

choice
"Athletic" {
@MALEONE changes face into Athletic Square Jaw
goto face1
}
"Thin Chiseled" {
@MALEONE changes face into Chiseled Oval
goto face1
}
"Stubble" {
@MALEONE changes face into Chiseled Square
goto face1
}
"Defined Triangle" {
@MALEONE changes face into Defined Triangle
goto face1
}
"Diamond" {
@MALEONE changes face into Diamond
goto face1
}
"Square Jaw" {
@MALEONE changes face into Square Jaw
goto face1
}
"Thin Stubble" {
@MALEONE changes face into Sculpted Oblong
goto face1
}
"Soft Triangle" {
@MALEONE changes face into Cade
goto face1
}
<GREEN>"Done"{
goto male_avatar1
}

label eyes1

        NARRATOR
    Choose his eyes.

choice
"Deepset Piercing" {
@MALEONE changes eyes into Deepset Piercing
goto eyes1
}
"Deepset Sloping" {
@MALEONE changes eyes into Deepset Sloping
goto eyes1
}
"Deepset Gentle" {
@MALEONE changes eyes into Deepset Gentle
goto eyes1
}
"Stoic Almond" {
@MALEONE changes eyes into Stoic Almond
goto eyes1
}
"Classic Round" {
@MALEONE changes eyes into Classic Round
goto eyes1
}
"Innocent Round" {
@MALEONE changes eyes into Innocent Round
goto eyes1
}
<GREEN> "Next Page" {
goto eyes12
}
<GREEN>"Done"{
goto male_avatar1
}

label eyes12

        NARRATOR
    Choose his eyes.

choice
"Sloping Smolder" {
@MALEONE changes eyes into Sloping Smolder
goto eyes12
}
"Narrow Gentle" {
@MALEONE changes eyes into Narrow Gentle
goto eyes12
}
"Gentle Almond" {
@MALEONE changes eyes into Gentle Almond
goto eyes12
}
"Piercing Almond" {
@MALEONE changes eyes into Piercing Almond
goto eyes12
}
"Round Piercing" {
@MALEONE changes eyes into Round Piercing
goto eyes12
}
"Round Gentle" {
@MALEONE changes eyes into Round Gentle
goto eyes12
}
<GREEN> "Previous Page" {
goto eyes1
}
<GREEN>"Done"{
goto male_avatar1
}

label eyebrows1

        NARRATOR
    Choose his eyebrows.

choice
"Bold"{
@MALEONE changes eyebrows into Straight Bold
goto eyebrows1
}"Thick"{
@MALEONE changes eyebrows into Thick Arch
goto eyebrows1
}"Sharp"{
@MALEONE changes eyebrows into Medium Sharp
goto eyebrows1
}"Tapered"{
@MALEONE changes eyebrows into Thick Tapered
goto eyebrows1
}"Narrow"{
@MALEONE changes eyebrows into Thin Arch
goto eyebrows1
}"Athletic"{
@MALEONE changes eyebrows into Thick Arch Athletic
goto eyebrows1
}<GREEN> "Done"{
goto male_avatar1
}

label nose1

        NARRATOR
    Choose his nose.

choice
"Button" {
@MALEONE changes nose into Button
goto nose1
}
"Refined" {
@MALEONE changes nose into Refined
goto nose1
}
"Aquline"{
@MALEONE changes nose into Aquiline
goto nose1
}
"Roman" {
@MALEONE changes nose into Roman
goto nose1
}
"Broad" {
@MALEONE changes nose into Broad
goto nose1
}
"Hooked"{
@MALEONE changes nose into Hooked Nose
goto nose1
}
<GREEN> "Next Page" {
goto nose12
}
<GREEN>"Done"{
goto male_avatar1
}

label nose12

        NARRATOR
    Choose his nose.

choice
"Thin" {
@MALEONE changes nose into Thin
goto nose12
}
"Chiseled" {
@MALEONE changes nose into Chiseled
goto nose12
}
"Strong"{
@MALEONE changes nose into Strong
goto nose12
}
"Upturned"{
@MALEONE changes nose into Upturned
goto nose12
}
"Round"{
@MALEONE changes nose into Round
goto nose12
}
"Athletic Button" {
@MALEONE changes nose into Athletic Button
goto nose12
}
<GREEN> "Previous Page" {
goto nose1
}
<GREEN>"Done"{
goto male_avatar1
}

label mouth1

        NARRATOR
    Choose his mouth shape.

choice
"Classic" {
@MALEONE changes mouth into Classic
goto mouth1
}"Full" {
@MALEONE changes mouth into Full Tapered
goto mouth1
}"Small Round" {
@MALEONE changes mouth into Small Round
goto mouth1
}"Smirk" {
@MALEONE changes mouth into Smirk
goto mouth1
}"Small Open" {
@MALEONE changes mouth into Small
goto mouth1
}"Uneven" {
@MALEONE changes mouth into Uneven
goto mouth1
}"Pouting Oval" {
@MALEONE changes mouth into Pouting Oval
goto mouth1
}"Uni-lip Medium" {
@MALEONE changes mouth into Uni-lip Medium
goto mouth1
}<GREEN> "Lip Color" {
goto lipColor1
}<GREEN>"Done"{
goto male_avatar1
}

label lipColor1

        NARRATOR
    Choose his lip color.

choice
"Dune" {
@MALEONE changes mouthColor into Dune
goto lipColor1
} "Ivory" {
@MALEONE changes mouthColor into Ivory
goto lipColor1
} "Blush" {
@MALEONE changes mouthColor into Blush
goto lipColor1
} "Olive" {
@MALEONE changes mouthColor into Olive
goto lipColor1
} "Terracotta" {
@MALEONE changes mouthColor into Terracotta
goto lipColor1
} <GREEN> "Next Page" {
goto lipColor12
} <GREEN> "Change Lip Shape" {
goto mouth1
} <GREEN> "Done" {
goto male_avatar1
}

label lipColor12

        NARRATOR
    Choose his lip color.

choice
"Mocha" {
@MALEONE changes mouthColor into Mocha
goto lipColor12
} "Rosewood" {
@MALEONE changes mouthColor into Rosewood
goto lipColor12
} "Dark" {
@MALEONE changes mouthColor into Dark
goto lipColor12
} "Sable" {
@MALEONE changes mouthColor into Sable
goto lipColor12
} "Chestnut" {
@MALEONE changes mouthColor into Chestnut
goto lipColor12
} <GREEN> "Previous Page" {
goto lipColor1
} <GREEN> "Change Lip Shape" {
goto mouth1
} <GREEN> "Done" {
goto male_avatar1
}

label hair1

        NARRATOR
    Choose his hairstyle.

choice
"Shorter Hair" {
goto shorthair1
} "Longer Hair" {
goto longhair1
} "Styled" {
goto styledhair1
} "Bangs" {
goto bangshair1
} 

label shorthair1

        NARRATOR
    Choose his hairstyle.

choice
"Buzzed" {
@MALEONE changes hair into Buzzed Hair
goto shorthair1
} "Generic Short" {
@MALEONE changes hair into Generic Short Hair
goto shorthair1
} "Short Cropped" {
@MALEONE changes hair into Short Cropped Hair
goto shorthair1
}"Boy Bun" {
@MALEONE changes hair into Boy Bun
goto shorthair1
} "Short Fade" {
@MALEONE changes hair into Short Curly Fade
goto shorthair1
} "High Top Fade" {
@MALEONE changes hair into High Top Fade
goto shorthair1
} "Shaved Sides" {
@MALEONE changes hair into Shaved Sides
goto shorthair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label longhair1

        NARRATOR
    Choose his hairstyle.

choice
"Emo Boy" {
@MALEONE changes hair into Emo Boy Hair
goto longhair1
} "Shoulder Length" {
@MALEONE changes hair into Shoulder Length
goto longhair1
} "Corn Rows" {
@MALEONE changes hair into Styled Corn Rows
goto longhair1
} "Twisted" {
@MALEONE changes hair into Twist Hair Male
goto longhair1
}<GREEN>"Next Page"{
goto longhair12
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label longhair12

        NARRATOR
    Choose his hairstyle.

choice
"Dreadlocks" {
@MALEONE changes hair into Long Dreadlocks
goto longhair12
} "Cade Messy" {
@MALEONE changes hair into Cade Messy Hair
goto longhair12
}"Long Braids" {
@MALEONE changes hair into Long Braids
goto longhair12
} "Natural Curls" {
@MALEONE changes hair into Natural Curls
goto longhair12
}<GREEN>"Previous Page"{
goto longhair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label styledhair1

        NARRATOR
    Choose his hairstyle.

choice
"SoCal Flip" {
@MALEONE changes hair into SoCal Flip
goto styledhair1
} "Pompadour" {
@MALEONE changes hair into Modern Pompadour
goto styledhair1
} "Spiked" {
@MALEONE changes hair into Spiked Up Hair
goto styledhair1
} "Slicked Back" {
@MALEONE changes hair into Slicked Back Hair
goto styledhair1
}<GREEN>"Next Page" {
goto styledhair12
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label styledhair12

        NARRATOR
    Choose his hairstyle.

choice
"Short Faux Hawk" {
@MALEONE changes hair into Male Subtle Faux Hawk
goto styledhair12
} "Long Fauk Hawk" {
@MALEONE changes hair into Male Messy Faux Hawk
goto styledhair12
} "Cade" {
@MALEONE changes hair into Cade Hair
goto styledhair12
} "Cornrow Bun" {
@MALEONE changes hair into Cornrow Bun
goto styledhair12
}<GREEN>"Previous Page" {
goto styledhair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label bangshair1

        NARRATOR
    Choose his hairstyle.

choice
"Short Wave" {
@MALEONE changes hair into Short Wave
goto bangshair1
} "Long Bangs" {
@MALEONE changes hair into Long Bangs
goto bangshair1
} "Bowl Cut" {
@MALEONE changes hair into Bowl Cut
goto bangshair1
} "Euro Style" {
@MALEONE changes hair into Euro Style Hair
goto bangshair1
} "Unstyled Faux Hawk" {
@MALEONE changes hair into Unstyled Faux Hawk
goto bangshair1
} "Wild Curly" {
@MALEONE changes hair into Wild Curly Hair
goto bangshair1
} <GREEN> "Different Styles" {
goto hair1
} <GREEN> "Done" {
goto male_avatar1
}

label male_avatar1_end
@zoom reset
1 Like

You’re so helpful ahh, thank you so much love <33

1 Like

okay thank you so much!!

I want to let my Limelight character get out of bed without looking hella weird. Shes in a spot right know and doing the animation makes it stand in the middle of the bed. using INT. DUMPY APARTMENT BEDROOM - NIGHT

Code!

@cut to zone 2
&ISABELLE spot 0.885 -36 372 AND ISABELLE does it while idle_lay_awake_neutral_loop AND ISABELLE moves to layer -1
&YOU spot 0.953 354 140 AND YOU does it while idle_lay_awake_rubeyes_loop
&SOREYA spot 0.894 -15 333 AND SOREYA does it while idle_lay_exhausted_loop
@speechbubble is 199 205 to 75% with tail_top_right
SOREYA (talk_lay_awake_neutral_loop)
I’m so tired after that, good thing you live like 2 blocks away [YOU]
@SOREYA is idle_lay_awake_rubeyes_loop
@speechbubble is 136 122 to 93% with tail_bottom_left
YOU (talk_lay_awake_neutral_loop)
There’s something I have to tell you guys
@speechbubble is 162 357 to 92% with tail_bottom_right
ISABELLE (talk_lay_awake_neutral_loop)
Can it wait, I won’t remember a damn thing in the morning
@SOREYA is idle_lay_groggy_neutral_loop THEN ISABELLE is idle_lay_awake_neutral_loop
@speechbubble is 136 159 to 81% with tail_bottom_left
YOU (talk_lay_awake_neutral_loop)
Guys, my mom and I decided that I’m going to transfer to Barstow Academy until I graduate
@SOREYA walks to spot 0.894 280 195 :arrow_left: thats where it looks funny

Hello! I was wondering some things…

  1. I was wondering if you knew how to make it so when a person customizes their character on the story, and if you want to use the overlay SELFIE FEMALE 1 for an example, how to you make the skin color they chose change the overlay skin color?

  2. How do you make it when you pan to a different zone and you don’t want the character to just plop into the zone you are traveling to?

Thank you soooo much I really appreciate it!

1 Like

Instead of walking, have her go from laying to a sitting animation then to a standing animation. You’d have to change her spot for both sitting and standing.

1 Like
  1. You’d have to use points for the skin options in the template, then use those points in the if/elif/else to determine what skin tone overlay to use. When you use points in the template, you’d have to also reset the points each time.

choice
“Color 1” {
@CHARACTER changes bodyColor into Color1
@CHARACTER =0
@CHARACTER +1
goto label

} “Color 2” {
@CHARACTER changes bodyColor into Color2
@CHARACTER =0
@CHARACTER +2
goto label

} “Color 3” {
@CHARACTER changes bodyColor into Color3
@CHARACTER =0
@CHARACTER +2
goto label

and so on…

  1. You’d have to place your character in that zone before the pan, using the & sign.

&CHARACTER [spot] and CHARACTER faces left/right
@pan to zone #

Is it possible to put a character’s name on a choice or in a readers message?
(A typed in name)

You can’t, unfortunately.

Oh, okay… thanks anyway :blush:

how to remember a choice and how to do reader messages

readerMessage Your message here.

Do you know the animation that makes the male character sit? I’m having a really dumb moment and can’t find it.

Any of the animations that have “sit” in them.