Hi
Is there a way to make characters move without using the command âwalksâ?
Or a way to make a character move while they are lying down?
My character is unconscious and Iâd like for him to slide to a different position to get the effect that another character is pulling him towards her.
I tried this under the animation âfallâ but he ended up walking to the position and then falling.
Then I tried it with the idle_lay_facedown_loop_rear which had better results but then he stood up. How can I make him stay lying down?
Youâll have to make them walk while doing the animation you want, then use the THEN command to keep them laying. (Characters will go back to idle once they finished walking to a spot)
@CHARACTER walks to [spot] and CHARACTER faces left/right and CHARACTER does it while [animation] THEN CHARACTER starts [animation]
Every starting bracket needs a matching end bracket. So if you have a choice within a choice, you need to make sure that each bracket has a matching end bracket. You need to add ending brackets to close off those ânoâ choices
How do I get an overlay to bounce? Like in the intro of Mr. Anonymous with all of the overlays moving around and then bounce into place. Iâm trying to have a texting scene, and the text bubbles will fade in and then bounce. How do I do that?
Hi @Dara.Amarie, Iâm looking for the bed overlays found in It Started With A Bra, or ones found in stories like Meila Summers He Canât Tame Me. (I know other authors probably use these overlays but I canât find them) Do you know where I can find these overlays?
Apologies if this doesnât belong on this thread!
Hey, thank you for opening this lovely thread.
Iâve made a mirror scene in my story where the MC gets ready, but I forgot that the MC was customized and created a copy of the default character, now when someone reads it the character they customized and her reflection are different. How can I fix it ?
Go to the Guides, click on Scene Directing on the side, then click on âPlacing and Animating Overlaysâ, then scroll down to 7. Using Easing Functions. The bounce function is called easebouncein/out