decorate/pick your new room template {
CHARACTER1
Ew. This room looks ugly.
label ew_this_room_made_me_cringe
&speechbubble reset
CHARA
That is why we are here – to make it look pretty!
choice (decorate)
“Room look 1” {
INT. WOODEN HOTEL - DAY
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_one
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
} “Room look 2” {
INT. REGINAS DORM ROOM AFTER - DAY
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_two
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
} “Room look 3” {
INT. PINK BEDROOM - NIGHT
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 3
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_three
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
} “Room look 4” {
INT. GRANDMAS HOUSE BEDROOM - NIGHT
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 3
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_four
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
} “Room look 5” {
INT. PROTAG ROYAL BEDROOM - NIGHT
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 3
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_five
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
} “Room look 6” {
INT. PHILADELPHIA BEDROOM - NIGHT
&zoom reset
&overlay LUNER FULL BOD RIGHT CREATE
&overlay LUNER FULL BOD RIGHT shifts to -6 -3
&overlay LUNER FULL BOD RIGHT scales to 1.000 1.000
&overlay LUNER FULL BOD RIGHT opacity 1
@CHARA stands screen center
@pan to zone 2
@pan to zone 3
@pan to zone 2
@pan to zone 1
&speechbubble is 0 0 to 0%
NARR
Like this look?
choice (want_it)
“I love this look!” {
gain room_look_six
continue
} “Nope” {
goto ew_this_room_made_me_cringe
}
}
&speechbubble reset
CHARA (talk_greet)
Very well!
Good choice!
&CHARACTER1 spot 0.0 0 0
&speechbubble is 143 236 to 100% with tail_bottom_left
CHARACTER1
Thank you!
decorate/pick your new room template }
The if/elif/else code needed for the rooms to show up as the rooms the reader had picked {
if (room_look_one) {
INT. WOODEN HOTEL - DAY
@CHARACTER1 spot 1.082 100 100
NARR (CHARACTER1)
Yup I had an adult's taste as a child.
} elif (room_look_two) {
INT. REGINAS DORM ROOM AFTER - DAY
@CHARACTER1 spot 1.082 100 100
NARR (CHARACTER1)
Um...I wanted to be in collage like the humans but...I never saw it happening, so I picked this room out.
YEah...
} elif (room_look_three) {
INT. PINK BEDROOM - NIGHT
@CHARACTER1 spot 1.082 100 100
&speechbubble reset
NARR (CHARACTER1)
Maybe I should've changed my room look after all these years...
} elif (room_look_four) {
INT. GRANDMAS HOUSE BEDROOM - NIGHT
@CHARACTER1 spot 1.082 100 100
&speechbubble reset
NARR (CHARACTER1)
For A child, I had old taste...
} elif (room_look_five) {
INT. PROTAG ROYAL BEDROOM - NIGHT
@CHARACTER1 spot 1.082 100 100
&speechbubble reset
NARR (CHARACTER1)
Looks like something I would've wanted...
} else {
INT. PHILADELPHIA BEDROOM - NIGHT
@CHARACTER1 spot 1.082 100 100
&speechbubble reset
NARR (CHARACTER1)
I was a adult tasted child.
NARR (CHARACTER1)
A child with adult taste.
}
The if/elif/else code needed for the rooms to show up as the rooms the reader had picked. }
Created by God and written down by me.
Remember when you used to put
INT. BACKGROUND - DAY
In as the BACKGROUND where the Character is in her room?
Well, replace that with the if/elif/else code or #else
The code for picking the bedroom (Or Whatever) will be useless and won’t work.