Delay in Animation

I’m trying to animate my character getting slammed into the wall but for some reason, her reaction is delayed and it makes it look really awkward. I’m not sure how to fix it

@ZOYA spot 0.830 267 240 in zone 3 AND ZOYA moves to layer 3 AND ZOYA is shove_argument_receive_angry
@ZOYA walks to spot 0.830 173 245 in zone 3 in 0.5 AND ZOYA moves to layer 3 AND ZOYA faces right AND ZOYA is shove_argument_receive_angry
@ZOYA is shove_argument_receive_angry

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Do you want the animation to happen quickly? You can do this:

&CHARACTER is animation
@pause for T

And it’ll stop the animation partway. You can then repeat it a few times. For example:

&ZOYA is shove_argument_receive_angry
@pause for 0.5
&ZOYA is shove_argument_receive_angry
@pause for 0.5

Otherwise, you could try using the then command. Like @CHARACTER walks to spot xyz then CHARACTER is animation. But I’m not sure if that would do what you’re asking here.

yeah i’ve tried that but there’s a delay. like she would go to the spot quickly and then be idle then receive the push

Does this work??

@ZOYA spot 0.830 267 240 in zone 3 AND ZOYA moves to layer 3 AND ZOYA is shove_argument_receive_angry
@ZOYA walks to spot 0.830 173 245 in zone 3 in 0.5 AND ZOYA moves to layer 3 AND ZOYA faces right AND ZOYA does it while shove_argument_receive_angry
@ZOYA is shove_argument_receive_angry

yes thank u so much!!

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