Dialogue with sound?

Hi episode folks, I have a simple question. I’m trying to have a sound play right when a char is talking. Is that possible to do? Thanks! :thinking:

sound [soundname]
volume sound X S
CHARACTER (animation)
Dialogue.

X = volume level, 0 to 100
S = length of time, in milliseconds

Example:
sound drum_badpunchline
volume sound 100 0
CHARACTER (talk_apathetic)
As If!

Let me know if that worked for you! :slight_smile:

1 Like

That worked perfectly! Thank you so much. :slight_smile:

1 Like

Perfect! Glad I could help.

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