Ahw, that sucks but thank you for helping!
No problem
Sorry for the confusion
No problem
Iāve a problem!
I put two characters hugging but when I prove it one suddenly disappears
Iāve fixed it, I put a character in other zone unintentionally, thxx
How can I move a character from one zone to another?
Okay I have a problem with an overlayā¦ I changed the opacity to make the characters see through, but I have a character enter and they go to the top layer even though I did @CHARATER moves to layer __
INT. JUVIE HOSPITAL ROOM - NIGHT with HOSPITALOL_NIGHT
@cut to zone 2
@zoom reset
@overlay HOSPITALOL_NIGHT opacity 0.5 in 0
@overlay HOSPITALOL_NIGHT to layer 2
@TALLY changes into TALLY_doc
@TALLY spot 0.751 279 292 AND TALLY faces left AND TALLY2 spot 0.689 -2 473 AND TALLY2 faces left AND TALLY2 is lay_asleep_loop AND TALLY2 moves to layer 3 AND TALLY moves to layer 0 AND LIZZY moves to layer -5
TALLY (talk_afraid)
Whatās happening!?
TALLY (talk_startled)
Is that me?
LIZZY (talk_neutral)
Yes, itās you Tal.
@LIZZY enters from left to screen left
(So after Lizzy enters she moves over the overlay) Please help
First things is try adding the & to have everything happen at the same time and add the layers to the spots.
Second, because Lizzy us not on the screen yet, she canāt be moved to another layer. You can spot direct her into the layer though. Start are off at a spot off screen along the x-axis then you can have her walk to screen left.
@TALLY changes into TALLY_doc
INT. JUVIE HOSPITAL ROOM - NIGHT with HOSPITALOL_NIGHT
&cut to zone 2
&zoom reset
&overlay HOSPITALOL_NIGHT opacity 0.5 in 0
&overlay HOSPITALOL_NIGHT to layer 2
&LIZZY spot 1.280 -100 0 in zone 2 at layer 5
@TALLY spot 0.751 279 292 in zone 2 at layer 0 AND TALLY faces left AND TALLY2 spot 0.689 -2 473 in zone 2 at layer 3 AND TALLY2 faces left AND TALLY2 is lay_asleep_loop
@LIZY walks to screen left
Yeah Iāve to use the command @follow no?
Sorry for the late response, I didnāt see the message until now
So you want to be able to follow them from one zone to another, correct?
To use the follow command, have the character walk to a position in a zone followed by the follow command.
Example:
@CHARACTER stands screen left in zone 1
&CHARACTER walks to screen center in zone 2
@follow CHARACTER to screen center in zone 2
This will not work if you are walking to a spot directed point. In that case you will just need to time a pan for the walk.
Example:
@CHARACTER is spot 1.306 50 180 in zone 1
&CHARACTER walks to spot 1.002 183 201 in zone 2 in 4
@pan to zone 2 in 4 #Youāll need to play around with the panning time a bit to your liking. And again, these were completely made up spot points.
Hey so in my script hereās what I haveā¦
MIA (talk_arms_crossed)
Okay so what do I wear?
choice
āPurple & Whiteā{
@MIA is dustoff_loop
@MIA changes into MIA_PURPLE _WHITE
}
MIA (talk_arms_crossed)
Okay so what do I wear?
choice
}āWhite & Floralā{
@MIA is dustoff_loop
@MIA changes into MIA_CASUAL_SHORTS
}
MIA (talk_arms_crossed)
Okay so what do I wear?
choice
}āPretty in Pinkā{
@MIA is dustoff_loop
@MIA changes into MIA_PINK 1
}
And the error says
Unexpected block end
Do you see the problem?
You have an extra } before āPretty in Pinkā and before āWhite & Floralā.
Are you trying to do an outfit choice? If so, I donāt think this script will work the way you want it to.
If you are trying to do an outfit choice, try this:
label outfit_choice
MIA (talk_arms_crossed)
Okay so what do I wear?
choice
āPurple & Whiteā{
@MI is dustoff_loop
@MI changes into MIA_PURPLE _WHITE
}āWhite & Floralā{
@MI is dustoff_loop
@MI changes into MIA_CASUAL_SHORTS
}āPretty in Pinkā{
@MI is dustoff_loop
@MI changes into MIA_PINK 1
}
MIA (talk_think)
Is this what I want to wear?
choice
āYesā{
MIA (talk_excited)
I look great.
}āNoā{
MIA (talk_neutral)
Letās try something else.
goto outfit_choice
}
Um what do you mean by ālabel outfit_choiceā?
The label allows for the user to be returned to that part of the story by choosing not to wear the outfit.
See how I have the goto outfit_choice? This is telling the code to return to the label outfit_choice.
When I put that down it says
the label outfit_choice is never used
Is this because I didnāt put goto outfit_choice?
Yes. If you omit the goto, the label does not work. Adding the goto allows the reader to re-choose the outfit if they donāt like the first they chose. If you paste the whole script into your chapter (and add back MIA) then the code should work.
Ok that workedā¦ but since the player will choose what they want how do I continue the rest of the story with their outfit choice?