I have a character (Generic Female body type) and I have it coded as:
&DUPEEM spot # and DUPEEM starts idle_rear and DUPEEM faces right and DUPEEM moves to layer 4
Saved it and got a * body type cannot do specified animation in the popup saying saved
and she isn’t doing the idle_rear animation- or any rear animation.
Is this happening to anyone else?
The character that she is a duplicate of can do the idle_rear animations and so can the other character duplicates.
Try switching the animation command from “starts idle_rear” to “is idle_rear”
I would also perhaps try separating the layering command. So have your spot directing, but just before it maybe have your &CHARACTER moves to layer (x)
I sometimes find the portal finicky with layer coding in spot directing.
Thanks, I fixed it doing that actually.
@HannahTeresa Thanks for responding