Does anyone have a template of hand overlays?


#1

Does anyone have a template for adding in limb (hands/arms) overlays for all skin types or how would I do that or what would be the easiest way?


#2

What skin type would you like and want animation like hugging or what?


#3

I’m actually wanting all the skin colors (whatever the reader chose)


#4

I know a few Instagrams that have them, I can send you the overlays in your pm if you want? But what animation?


#5

I know of @episode.uwe but I actually have the overlays in hand already & what i’m trying To figure out is how would I put them according to what the reader chose as the skin color?


#6

Easy, just use gains. Do you know how to?


#7

This is my first time I am absolutely new at this, I was hoping to find an example on how it would look like to get an idea :confused:


#8

Ok, so a gain is used in a choice so when you have the customization template for the skin do this:

choice
“Skin Color”{

gain skin_color

And so on


#9

You can’t use gains for customization templates.

@jessie_1999 like I said in the PM, the only way to remember skin color choices is to use points.


#10

To remember a gain use

if (skin_color){

For whatever choice, and continue on

But remember use a bracket after each set of actions

if (skin_color){

@CHARACTER is action

}
elif (skin_color){

}
else (skin_color){

}


#11

I have done it, all these things you are saying you can’t do , I have done, so please, don’t correct me.


#12

If you use gains in a template, then readers will gain every single gain if they tap on all of the skin options. Which will not work if you use the if/elif/else.

I direct stories for Episode. I am an official Episode director. This is what I do for a living. I know what the hell I’m talking about.


#13

You work at the episode office?


#14

I work from home. The point is: gains will not work with CC templates.


#15

I used to use gains for outfits (if the reader chose a blue outfit, they would get a specific response). If was then that I realized that you could not use gains for customization or basic dressing games because the reader would get the wore_blue response even if the outfit was not blue. The reason: They had previewed a blue outfit, so was given the blue_outfit gain.
The struggles of CC


#16

With dressing games, you can use gains. You just have to put a yes/no choice inside each outfit option and put the gain inside each of the “yes” choices.


#17

I apologize, I mixed up CC templates with something else.


#18

Well can’t you do the same thing like in the dressing game like showing a picture of the skin color then put a yes or no answer then use the gain if they chose yes :thinking:

p.s: Sorry if my profile picture looks scary :joy:


#19

I know


#20

Maybe something like this

label skin_color
choice
“Option 1”{

        NARRATOR

Insert something here

choice
"Yes’{
gain choice_option1
goto end_choice
}“No”{
goto skin_color
}
}“Option2”{

      NARRATOR

Insert something

choice
“Yes”{
gain choice_option2
goto endchoice
}“No”{
goto skin_color
}

And so on so on