So I want to make a scene where 2 characters (Eden and Bad guy 2) are throwing punches while someone (Blaze) is speaking. But for some reason every time i try this Blaze starts speaking after they finish the sequence of animations. Help
Here’s my script
Summary
&BAD GUY 2 starts punch_jab AND EDEN starts punch_receive THEN pause for 2
@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
I did that but it just skips all the animations after “@EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1” and skips to Blaze speaking
If you want all of those lines to happen at the same time BLAZE is talking, you have to use the & sign and combine all lines onto just one line
&BAD GUY 2 starts punch_jab AND EDEN starts punch_receive THEN pause for 2 then EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for
1 then EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1 then EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1 then EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1 then EDEN starts punch_jab is BAD GUY 2 starts punch_receive THEN pause for 1
I just combined all of your lines onto one line, but you have errors in your original lines. You have “is” between the commands. You need to change them all to “and”