Okay, that’s fine:
label dressing_game
CHARACTER (animation)
What do I want to wear?
choice (Outfit_choice)
“Outfit 1”{
(code for this outfit)
}
“Outfit 2”{
(code for this outfit)
}
“Outfit 3”{
(code for this outfit)
}
“Outfit 4”{
(code for this outfit)
}
if (Outfit_choice is “Outfit 1”) {
(code for this option)
}
elif (Outfit_choice is “Outfit 2”){
(code for this option)
}
elif (Outfit_choice is “Outfit 3”){
(code for this option)
}
else {
(code for this option)
}
Does that make any more sense? The bits in bold have to be the same was what I was trying to say.