Hi everyone, I am having issues with a car overlay exiting a scene. Below is the scipt for the scene in question and my problem is that the car and the character of Caitlin do not leave the scene at the same speed, I’ve tried it many different ways but I can’t figure it out. I want it to look as though Caitlin is driving out of the scene so if you can help me that would be great, thank you xx
EXT. BRUNSWICK HOME - DAY with CAR ANGLE BROWN to 0.746 -336 -10 in zone 2 at layer 2
@CAITLIN spot 0.441 185 252 in zone 2 AND CAITLIN faces right AND CAITLIN is cry_sniff_sad_loop AND RUTH spot 0.441 222 252 in zone 2 AND RUTH faces left AND RUTH moves to layer 1 AND CAITLIN moves to layer 1
@pan to zone 3 in 3
@pan to zone 2
@zoom on 537 176 to 393% in 3
CAITLIN (talk_sad_serious_loop)
What am I gonna do mom?
CAITLIN (talk_sad)
I can't go to a friend's house, he'll find out.
@RUTH is think_rubchin
@pause for a beat
RUTH (talk_neutral)
Go to your Aunt Victoria, its a long drive but you can stop on the way.
RUTH (talk_reassure_neutral)
She will keep you safe
CAITLIN (talk_sad_timid_loop)
I love you mom
RUTH (talk_smile_happy_loop)
I love you too, come here baby
@CAITLIN walks to spot 0.441 198 252 in 1.5
@CAITLIN faces left AND CAITLIN is hug_neutral_rear AND RUTH is hug_neutral
@pause for a beat
@CAITLIN walks to spot 0.441 185 252 in 1.5 AND RUTH is idle
@CAITLIN faces right AND CAITLIN is idle_sad_loop
RUTH (talk_sad)
Go on, your father could be back any minute, promise to call me when you get there.
@CAITLIN is deepbreath
CAITLIN (talk_agree_happy)
I will, bye mom
RUTH (talk_greet_neutral)
Goodbye Caitlin
@CAITLIN walks to spot 0.688 137 146 in 3 AND zoom on 372 32 to 178% in 3
@CAITLIN faces left AND CAITLIN is rear
@pause for a beat
@CAITLIN faces right AND CAITLIN is rear
@pause for a beat
@CAITLIN faces left AND CAITLIN is reach_kneel_neutral
@CAITLIN spot 0.688 65 80 AND CAITLIN faces right AND CAITLIN is idle
@overlay CAR ANGLE BROWN shifts to 317 -43 in zone 3 in 5 AND CAITLIN walks to spot 0.688 65 80 in zone 3 in 3.5