S = stands for seconds, keep it under 1 to make a character go fast (but not 0 and not negative, ex. 0.4)
Can read more here: HOW TO: Enter and Exit Scenes 🧊
Spot direction:
Ex.
@CHARACTER walks to spot 0.98 125 130 in zone 2 in 5 AND CHARACTER does it while walk_neutral
in 5 means 5 seconds, but doesn’t have to be 5. Can be any other number (ex. 0.3)
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