Falling from window

Spot direct them so they are at their starting point (at the window). Then have them “walk” while doing an animation that looks like falling, such as crowdsurfing, to the end point. The code will look something like this:
@CHAR spot 1.000 141 568 in zone 1
@CHAR walks to spot 1.000 141 447 in zone 1 in 1.5 AND CHAR does it while crowdsurf_excited_loop THEN CHAR is idle_lay_groggy_eyesclosed_loop

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