Falling tears code

&overlay TEARS create
&overlay TEARS opacity 1
&overlay TEARS shifts to 31 253 in zone 1
&overlay TEARS scales to 0.199 0.199
&overlay TEARS moves to layer 3
@overlay TEARS opacity 0 in 8

I am trying to make the tears fall is it correct?

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I think you should time all this commands for a better outcome. I recommend using easing functions for shifting. Also I think it’ll look better if you fade the overlay towards the end, instead of during the animation. I would do it like this:

&overlay TEARS create
&overlay TEARS opacity 1 in 0
&overlay TEARS shifts to 31 253 in zone 1 in 3 using easeout
&overlay TEARS scales to 0.199 0.199 in 3
&overlay TEARS moves to layer 3
@overlay TEARS opacity 1 in 2.4 THEN overlay TEARS opacity 0 in 0.5

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shoud l put the tears on her face or at another place?

You should start in the corner of the eye and then shifting it to the chin first. Then again from the chin down to the ground. I think it looks more realistic that way.

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Ok let me give it a try.

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I dont know it still looks weird :confused:

What do you mean? Can you send me the script and the overlay? I’ll see if I can make it smoother :slight_smile:

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&overlay TEARS create
&overlay TEARS opacity 1 in 0
@overlay 4926475041046528_TEARS shifts to 22 242 in zone 1 in 3 using easeout
@overlay 4926475041046528_TEARS scales to 0.199 0.199
@overlay 4926475041046528_TEARS moves to layer 3
@overlay TEARS opacity 1 in 2.4 THEN overlay TEARS opacity 0 in 0.5pv1_back_TEARS_5678986399776768_167a6a940d3913966b088d300ec511dc

Also pls the zoom (if you used any), character placement and which animation are they performing?

I meant like the script with the character’s position etc. It matters when animating overlays :sweat_smile:

Oh ok

@EMMY is react_scream_horror

music tragedy_strikes_loop
@EMMY is cry_sob_sad_loop

&overlay TEARS create
&overlay TEARS opacity 1 in 0
@overlay 4926475041046528_TEARS shifts to 22 242 in zone 1 in 3 using easeout
@overlay 4926475041046528_TEARS scales to 0.199 0.199
@overlay 4926475041046528_TEARS moves to layer 3
@overlay TEARS opacity 1 in 2.4 THEN overlay TEARS opacity 0 in 0.5