“is” is to @ as “starts” is to &
When you use “starts”, a character will do an animation while the next command happens.
@DUDE is laugh_giggle
@MAN is scream
With the above example, MAN will not scream until DUDE has finished the animation “laugh_giggle” because I used the word “is”
@DUDE starts laugh_giggle
@MAN is scream
With the above example, DUDE will laugh at the same time MAN will scream because I used the word “starts”
So basically these two commands below work exactly the same way:
&CHARACTER is laugh_chuckle
@CHARACTER starts laugh_chuckle
That is the difference between those 2 words.