We all know that you can rotate overlays, but have you ever thought about spinning overlays? Spinning overlays could be useful in fantasy stories. For example: let’s say there is a sacred jewel in a glass container. It would look cooler if the jewel is spinning.
Imagine if everyone can just add this command: @overlay OVERLAYNAME spins DEGREES in TIME
Please like this post if you support this, it’s the only way Episode implement this feature!
Feel free to comment below about your concerns or support for this feature.
I think I may know how you can have a spinning effect for overlays. You upload your overlay (a jewel perhaps) and then you upload the flipped version of it. When you put them in your story, just try and match their positions and layer them however you want. You can also change their opacities to make the effect seem more realistic. Kind of like this:
BACKGROUND with JEWEL at layer 1 with JEWEL FLIPPPED at layer 2
&overlay JEWEL shifts to x y z AND overlay scales to x y
&overlay JEWEL FLIPPED shifts to (same thing as JEWEL to match their positions)
@pause for a beat
&overlay JEWEL FLIPPED moves to layer 1 AND overlay JEWEL moves to layer 2
or
&overlay JEWEL FLIPPED opacity 0 in 0
@pause for 0.1
&overlay JEWEL FLIPPED opacity 1 in 0
And so on.
I don’t know if this is relevant to what you’re trying to say, I just think that this might be similar to your opinion.
If they actually add a spinning effect, it will definitely reduce the coding and time, too.
Wow, I didn’t know that! Thanks for telling me! And I agree, it would be more convienent if we just input one command so that we don’t need another overlay just for that scene.
@CoraMae I think you’re not understanding me.
I think you meant rotating. You can rotate things. But not spin them. Here’s the difference:
Rotating overlays goes this direction or anticlockwise