Sometimes the @zoom command zooms in a straight line and sometimes it creates some kind of a “curve”. It could be cool if we could control it!
For example: @zoom on 160 100 to 150% in 0 is a default zoom. As default, it would zoom in a straight line.
However, @zoom on 160 100 to 150% in 0 with curve_left/curve_right could be a command that forces the zoom to curve in a certain direction.
We could even make it more customizable by having a parameter for curve size, but this is even more advanced. I really think this could be useful!
Exactly what it says on the tin. When there’s a zoom in or out in a story, the screen sort of curves to the left- it looks jarring and should be fixed sometime.
Thank you - I support this as I do feel that varied zooms enhance a story experience a lot especially slow zooms for dramatic effect but the curving in/out does take away from that.
yeah standard zoom shoudl be straight but it is strait only if you stay at spot and just change % of zoom or vice versa but it you change both zoom starts to first go to the “spot” and then making t % instead doing both together to make it straight line zoom.