How do you animate from a rear running animation to another still rear animation without the character facing front? I’ve been struggling with this for a while now and I’m not sure how to do it.
In between a run rear animation and a rear animation, there’s a small space where the characters seem to glitch back to an idle facing front for a split second. Is there a way I can remove that?
Here’s the coding I used:
@CHARACTER walks to spot 1.199 136 78 in zone 2 AND CHARACTER moves to layer 3 AND CHARACTER faces left AND CHARACTER is run_neutral_loop_rear
@CHARACTER is idle_terrified_loop_rear
Any suggestions are appreciated! Thank you so much!