Hey everyone, I really want my character to enter from screen left (while it is also zoomed in) and let her walk to the right of the screen while the camera follows her, but I can’t get it to work.
This is my current script:
@transition fade out black in 2
EXT. NORTH PHILADELPHIA STREET - NIGHT with LIGHT POST PHILLY @overlay LIGHT POST PHILLY shifts to -147 -48 @overlay LIGHT POST PHILLY scales to 1.000 1.000 @YOU changes into YOU_outside @transition fade in black in 2 @zoom on 33 0 to 236% in 0 @pause for 2 @YOU enters from left to screen right in 5 AND YOU is walk_exhausted_loop @follow YOU to screen right in zone 1 AND YOU does it while walk_exhausted_loop
So follow follows the character through different zones. It appears are staying within the same zone therefore the follow won’t do anything.
&YOU enters from left to screen right in 5 AND YOU does it walk_exhausted_loop @follow YOU to screen right in zone 1
I think you would want to use more of a zoom on the character and move the zoom in sync along the x-axis with the character.
Example:
EXT. NORTH PHILADELPHIA STREET - NIGHT with LIGHT POST PHILLY to 1.000 -147 -48
&YOU is spot 1.280 -100 50 in zone 1 at layer 0
&zoom on 100 200 to 250% in 0 @YOU changes into YOU_outside @transition fade in black in 2
&zoom on spot 300 200 to 250% in 5 @YOU walks to spot 1.280 200 50 in 5 and YOU does it while walk_exhausted
But what you can do: @follow CHARACTER to spot 0.473 260 370 in zone 2 AND pan to zone 2
or
&pan to zone 2 @CHARACTER walks to spot 0.473 260 370 in zone 2
You can’t get a character you’ve spotted to walk into another zone by adding the zone because there’s no command for it. You have to use coordinates.
So since your in zone 1, your X coordinate has to go past 400 to get to zone 2.
So here’s what I’d do:
&pan to zone 2 @CHAR walks to spot 0.473 560 370 in 2
You can adjust the bold number to the right X coordinate when you preview it, but it should put you in zone 2. And you can change the speed to whatever you want, I just picked 2 randomly. And since the panning has a & then it’ll pan as your CHAR walks